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Stop Time
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| Psionic Spell, Psychokinetics, Altering
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| APC: 1
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| SPC: 70
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| Range: Self
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| Requires: Gesture
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| Duration: Instantaneous
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| Spell Description
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| You immediately gain AP equal to triple the amount that you normally gain at the start of your turn, to a maximum of 36 AP. For the remainder of your turn, you may ignore any conditions that are affecting you; Hazardous Terrain slows your movement but does not damage you; you ignore a hostile creature’s passive effects that would damage you; and no creature may spend Reactive AP against you. Damaging another creature automatically hits, and counts as a crit, but if you harm another creature then the spell ends immediately, causing you to lose any excess AP.
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