Mind Palace

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Mind Palace

Psionic Spell, Telepathy, Warding, Conjuring 10
APC: 30
SPC: 150
Range: Self
Requires: Gesture, Verbal
Duration: Indefinite
Spell Description
Upon completion of conjuring this spell, you create your Mind Palace. This is a metaphysical demiplane within your own mind. You may spend 4 AP to withdraw your consciousness from your body into your Mind Palace, and 4 AP to return from your Mind Palace to your physical body.

While your consciousness is in the Mind Palace, you do not age and do not need to eat or drink. Any diseases or curses that you are suffering are suppressed while you are in your Mind Palace. If you spend at least 8 hours in your Mind Palace, you gain the benefits of Taking a Rest.

You cannot be targeted by divining magic against your will while in your Mind Palace, but may choose for divining spells to successfully reach you if you desire. You may cast divining magic from your Mind Palace as if you were on the plane occupied by your physical body.

While in your Mind Palace, you gain +5 to all INT checks.

You may choose to destroy your Mind Palace at any point, but doing so requires you to cast the spell again with the intent of undoing it.

If you die while your mind palace is active, you may choose for your Essence to retreat to your Mind Palace and dwell there indefinitely. If you do this, you appear to anyone who travels to your Mind Palace as a spectral form of your living self. You cannot leave the Mind Palace once you do this. If you choose not to do this, then your Mind Palace is destroyed over the next 5d20 days as your soul fades.

Once your Mind Palace is established, you may cast this spell again with a range of “Touch” to allow one additional creature access to the Mind Palace with you.

Creatures added to your Mind Palace gain all of the benefits that this spell confers. Furthermore, you can experience all of the memories of creatures that join your Mind Palace, and they can experience all of your memories.

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