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Spazztaztic (talk | contribs) (Created page with "Born under a unique configuration of Ancerra’s five moons, you were destined for mystic greatness. As a child, you possessed an innate sensitivity to people’s emotional states and to the natural world around you, and often you felt that unsettling sense that you knew something would happen before the fact, and it came to pass precisely as you had expected. This led you to seek the counsel of an experienced mystic, who taught you the ways of oracular prophecy. Embraci...") |
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!Discreption | !Discreption | ||
|- | |- | ||
| | |STAR’S GUIDANCE | ||
|Oracle, Druid | |Oracle, Druid | ||
|Oracle Entry, Warden of the Primal | |Oracle Entry, Warden of the Primal | ||
| Line 84: | Line 84: | ||
that you can see to gain 1d8 Shield HP as you draw negative energy into yourself. | that you can see to gain 1d8 Shield HP as you draw negative energy into yourself. | ||
|- | |- | ||
|STAR’S GUIDANC1E II | |||
Oracle, Druid | |Oracle, Druid | ||
|Druid 3 | |||
Gain +2 Skill Points in either Astrology or Astronomy. | |Gain +2 Skill Points in either Astrology or Astronomy. Star’s Guidance becomes 2/Recoup. | ||
Star’s Guidance becomes 2/Recoup. | |- | ||
|STAR’S REDIRECTION | |||
Oracle, Druid | |Oracle, Druid | ||
|Star’s Guidance II | |||
When you fail a Foraging, Sheltering, or Navigating check, | |When you fail a Foraging, Sheltering, or Navigating check, treat it as if it were the lowest tier of a successful outcome. (1/Rest) | ||
treat it as if it were the lowest tier of a successful outcome. | |- | ||
(1/Rest) | |THIRD EYE | ||
THIRD EYE | |Oracle, Druid | ||
Oracle, Druid | |Star’s Guidance II | ||
|Gain +2 Skill Points in Arcana, Astrology, or Astronomy. Learn one Divining spell from any source, which counts as Primal for you. | |||
Gain +2 Skill Points in Arcana, Astrology, or Astronomy. | |- | ||
Learn one Divining spell from any source, which counts as | |BEAST FORM | ||
Primal for you. | |Oracle, Druid | ||
BEAST FORM | |Star’s Guidance II | ||
Oracle, Druid | |You can cast Polymorph on yourself without spending SP, but when you use this spell in this way you can only target yourself and can only turn into your choice of creature that is Small or smaller, is appropriate to your current habitat or the habitat of your youth, and does not have a Monster Level (such as a squirrel, sparrow, or mundane scorpion). (1/Rest) | ||
|- | |||
You can cast Polymorph on yourself without spending SP, | |OLD GODS III | ||
but when you use this spell in this way you can only target | |Oracle, Druid, Divine | ||
yourself and can only turn into your choice of creature that | |Druid 5, Old Gods II | ||
is Small or smaller, is appropriate to your current habitat | |The difference between Proclivities must be greater than 2 in order for you to suffer the penalty. If you suffer the penalty from imbalanced Proclivities, you are Shaken instead of Sickened. | ||
or the habitat of your youth, and does not have a Monster | |- | ||
Level (such as a squirrel, sparrow, or mundane scorpion). | |WYRD WOOD III | ||
(1/Rest) | |Oracle, Druid, Occult | ||
OLD GODS III | |Druid 5, Wyrd Wood II | ||
Oracle, Druid, Divine | |Choose 0-2 additional primal chants and 0-2 additional primal spells to gain Dark Power, choosing their effects from the Primeval Darkness menu. The difference between Proclivities must be greater than 2 in order for you to suffer the penalty from imbalanced Proclivities. | ||
When Dark Power triggers and you suffer the consequences of Dark Power, every ally within 30 ft of you can gain 1d8 Shield HP as you draw in the negative energy. | |||
The difference between Proclivities must be greater than | |- | ||
2 in order for you to suffer the penalty. If you suffer the | |MYSTIC DRUID | ||
penalty from imbalanced Proclivities, you are Shaken | |Oracle, Druid | ||
instead of Sickened. | |Druid 6 | ||
WYRD WOOD III | |Gain +2 Skill Points in Arcana, Astrology, or Astronomy. You cannot gain Death Points from poison or disease. | ||
Oracle, Druid, Occult | |- | ||
|STAR’S GUIDANCE III | |||
Choose 0-2 additional primal chants and 0-2 additional | |Oracle, Druid | ||
primal spells to gain Dark Power, choosing their effects from | |Mystic Druid, Star’s Guidance II | ||
the Primeval Darkness menu. | |Gain +2 Skill Points in Arcana, Astrology, or Astronomy. You cannot become lost except by magical means. | ||
The difference between Proclivities must be greater than | |- | ||
2 in order for you to suffer the penalty from imbalanced | |BEAST FORM II | ||
Proclivities. | |Oracle, Druid | ||
When Dark Power triggers and you suffer the | |Mystic Druid, Beast Form | ||
consequences of Dark Power, every ally within 30 ft of you | |When you use Beast Form, you can become a Beast of ML 1 or lower. Beast Form becomes 3/Rest. | ||
can gain 1d8 Shield HP as you draw in the negative energy. | |- | ||
MYSTIC DRUID | |MYSTIC DRUID II | ||
Oracle, Druid | |Oracle, Druid | ||
| Druid 8 | |||
Gain +2 Skill Points in Arcana, Astrology, or Astronomy. | |You gain the Immortal ability. | ||
You cannot gain Death Points from poison or disease. | '''Immortal''' Your natural lifespan doubles. | ||
|- | |||
Oracle, Druid | |OLD GODS IV | ||
|Oracle, Druid, Divine | |||
Gain +2 Skill Points in Arcana, Astrology, or Astronomy. | |Mystic Druid II, Old Gods III | ||
You cannot become lost except by magical means. | |If you suffer the penalty from imbalanced Proclivities, you lose 1d6 SP instead of 1d10. Moreover, if you remain within the difference, you regain 1d10 SP and have TA on all d20 rolls for the next 1 hour. | ||
BEAST FORM II | |- | ||
Oracle, Druid | |WYRD WOOD IV | ||
|Oracle, Druid, Occult | |||
When you use Beast Form, you can become a Beast of ML 1 | |Mystic Druid II, Wyrd Wood III | ||
or lower. Beast Form becomes 3/Rest. | |Choose 0-2 additional primal chants and 0-2 additional primal spells to gain Dark Power, choosing their effects from the Primeval Darkness menu. You may voluntarily succumb to Dark Power. If you do, you suffer the Dark Power’s effects, but you also cast that ability as though you had not rolled Dark Power, rolling 2d20 and keeping whichever was higher. | ||
MYSTIC DRUID II | |- | ||
Oracle, Druid | |MYSTIC DRUID III | ||
|Oracle, Druid, Occult | |||
You gain the Immortal ability. | |Druid 10 | ||
Immortal | |You are immune to poison and disease. | ||
OLD GODS IV | |- | ||
Oracle, Druid, Divine | |STAR’S GUIDANCE IV | ||
|Oracle, Druid | |||
If you suffer the penalty from imbalanced Proclivities, you | |Mystic Druid III, Star’s Guidance III | ||
lose 1d6 SP instead of 1d10. | |Gain +2 Skill Points in Arcana, Astrology, or Astronomy. You cannot become lost, including by magical means. Furthermore, while you concentrate on the sky and are not actively engaged in another task, you can always see the stars in the sky, even if it is daytime or you are indoors. | ||
Moreover, if you remain within the difference, you regain | |- | ||
1d10 SP and have TA on all d20 rolls for the next 1 hour. | |BEAST FORM III | ||
WYRD WOOD IV | |Oracle, Druid | ||
Oracle, Druid, Occult | |Mystic Druid III, Beast Form II | ||
|When you use Beast Form, you can become a Beast of ML 3 or lower. | |||
Choose 0-2 additional primal chants and 0-2 additional | |- | ||
primal spells to gain Dark Power, choosing their effects from | |MYSTIC DRUID IV | ||
the Primeval Darkness menu. | |Oracle, Druid | ||
You may voluntarily succumb to Dark Power. If you do, | |Druid 12 | ||
you suffer the Dark Power’s effects, but you also cast that | |Your Immortal ability becomes: Your natural lifespan increases tenfold. | ||
ability as though you had not rolled Dark Power, rolling | |- | ||
2d20 and keeping whichever was higher. | |OLD GODS V | ||
MYSTIC DRUID III | |Oracle, Druid, Divine | ||
Oracle, Druid, Occult | |Mystic Druid IV, Old Gods IV | ||
|The difference between Proclivities must be greater than 3 for you to suffer the penalty from imbalanced Proclivities. You gain the normal benefits of a Recoup as well as restoring balance when necessary. | |||
You are immune to poison and disease. | |- | ||
|WYRD WOOD V | |||
Oracle, Druid | |Oracle, Druid, Occult | ||
|Mystic Druid IV, Wyrd Wood IV | |||
Gain +2 Skill Points in Arcana, Astrology, or Astronomy. | |Choose 0-2 additional primal chants and 0-2 additional primal spells to gain Dark Power, choosing their effects from the Primeval Darkness menu. The difference between Proclivities must be greater than 3 for you to suffer the penalty. When allies gain Shield HP from you using Dark Power, they also gain the Protected condition until the end of your next turn. | ||
You cannot become lost, including by magical means. | |- | ||
Furthermore, while you concentrate on the sky and are not | |ARCHDRUID | ||
actively engaged in another task, you can always see the | |Oracle, Druid, Capstone | ||
stars in the sky, even if it is daytime or you are indoors. | |Druid 14 | ||
BEAST FORM III | |As an archdruid, you look after the untamed wilderness with endless patience and incalculable wisdom. When you sleep, you can enter a trance that lets you | ||
Oracle, Druid | meditate and contemplate planar entities. Gain three abilities: Contemplate, After the Ashes, and Primeval Foresight. | ||
'''Contemplate''' You can reselect any primal, psionic, divine, and/or occult spells that you know. 1/Week | |||
When you use Beast Form, you can become a Beast of ML 3 | '''After the Ashes''' If your primal spells have Dark Power, you can choose whether they keep it, remove it, or gain a different Dark Power ability. | ||
or lower. | '''Primeval Foresight''' You can reassign some or all of your Oracle talents. 1/Month | ||
Level 30: Your lifespan (including your bonus from Immoral) increases tenfold. | |||
MYSTIC DRUID IV | |||
Oracle, Druid | |||
Your Immortal ability becomes: Your natural lifespan | |||
increases tenfold. | |||
OLD GODS V | |||
Oracle, Druid, Divine | |||
The difference between Proclivities must be greater than 3 | |||
for you to suffer the penalty from imbalanced Proclivities. | |||
You gain the normal benefits of a Recoup as well as | |||
restoring balance when necessary. | |||
WYRD WOOD V | |||
Oracle, Druid, Occult | |||
Choose 0-2 additional primal chants and 0-2 additional | |||
primal spells to gain Dark Power, choosing their effects from | |||
the Primeval Darkness menu. | |||
The difference between Proclivities must be greater than | |||
3 for you to suffer the penalty. When allies gain Shield HP | |||
from you using Dark Power, they also gain the Protected | |||
condition until the end of your next turn. | |||
ARCHDRUID | |||
Oracle, Druid, Capstone | |||
As an archdruid, you look after the untamed wilderness with | |||
endless patience and incalculable wisdom. | |||
When you sleep, you can enter a trance that lets you | |||
meditate and contemplate planar entities. Gain three | |||
abilities: Contemplate, After the Ashes, and Primeval | |||
Foresight. | |||
Contemplate | |||
divine, and/or occult spells that you know. 1/Week | |||
After the Ashes | |||
you can choose whether they keep it, remove it, or gain a | |||
different Dark Power ability. | |||
Primeval Foresight | |||
Oracle talents. 1/Month | |||
Level 30: Your lifespan (including your bonus from | |||
Immoral) increases tenfold. | |||
|} | |} | ||
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