Troubadour: Difference between revisions

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|You have a special tome, your Book of Legends.
|You have a special tome, your Book of Legends.
Your Book of Legends might be a faerie tale, a book of epic poetry from the distant past, or the scrawled and esoteric ramblings of a madman. Whatever the case, the tome is also magical and cannot be destroyed or damaged by mundane means.  
Your Book of Legends might be a faerie tale, a book of epic poetry from the distant past, or the scrawled and esoteric ramblings of a madman. Whatever the case, the tome is also magical and cannot be destroyed or damaged by mundane means.  
Gain the Summon Character ability
Gain the Summon Character ability


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|'''Written Tradition'''
|'''Written Tradition'''
|2 talents in one of the following tracks: Comedy, Tragedy, Creature Compendium, Faerie Tale, Book of Souls, Book of the Damned, or Necronomicon
|2 talents in one of the following tracks: Comedy, Tragedy, Creature Compendium, Faerie Tale, Book of Souls, Book of the Damned, or Necronomicon
|Gain +4 Skill Points that you can spend on any skills with the ;nowledge tag.
|Gain +4 Skill Points that you can spend on any skills with the knowledge tag.
Gain the Written Tradition ability.  
Gain the Written Tradition ability.  


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|Figure of Legend
|Figure of Legend
<u>Incompatible</u>: Comedy, Creature Compendium, Faerie Tale, Book of Souls, Book of the Damned, Necronomicon
<u>Incompatible</u>: Comedy, Creature Compendium, Faerie Tale, Book of Souls, Book of the Damned, Necronomicon
|When using Figure of Legend, you can summon NPCs of ML 3 or lower. When you do, give them +1 to a physical or mental attribute, and +6 Skill Points which they can spend on skills with the Influence, Observation, Subterfuge, and Survival tags.
|When using Figure of Legend, you can summon NPCs of ML 3 or lower. When you do, give them +1 to a physical or mental attribute, and +6 Skill Points that they can spend on any skills with the influence, observation, subterfuge, or survival tags.
|''Troubadour, Legend Keeper, Tragedy''
|''Troubadour, Legend Keeper, Tragedy''
|-
|-
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|When using Summon Character, you can use Summon Underlings.
|When using Summon Character, you can use Summon Underlings.


* <u>Summon Underlings</u>: Summon 3 NPCs that are all ML 1 or lower. They can be the same or different stat blocks.
* '''Summon Underlings.''' Summon 3 NPCs that are all ML 1 or lower. They can be the same or different stat blocks.
|''Troubadour, Legend Keeper, Tragedy''
|''Troubadour, Legend Keeper, Tragedy''
|-
|-
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|'''Tragedy IV'''
|'''Tragedy IV'''
|Tragedy III, Written Tradition III
|Tragedy III, Written Tradition III
|Gain +2 Skill Points, which you can spend on skills with the Influence tag.  
|Gain +2 Skill Points that you can spend on any skills with the influence tag.  
When you use Figure of Legend, they also get one talent of your choice (but cannot gain Adept of the Psionic, Disciple of the Divine, Initiate of the Occult, Student of the Arcane or Warden of the Primal). Gain +5 SP and +1 Arcane Power or +1 Psionic Power.
When you use Figure of Legend, they also get one talent of your choice (but cannot gain Adept of the Psionic, Disciple of the Divine, Initiate of the Occult, Student of the Arcane or Warden of the Primal).  
 
Gain +5 SP and +1 Arcane Power or +1 Psionic Power.
|''Troubadour, Legend Keeper, Tragedy''
|''Troubadour, Legend Keeper, Tragedy''
|-
|-
|'''Tragedy V'''
|'''Tragedy V'''
|Tragedy IV
|Tragedy IV
|(1/Rest) When you use Figure of Legend, you can also summon two Underlings that the Villain controls. These Underlings must be NPCs or Beasts of ML 1 or lower.  
|(1/Rest) When you use Figure of Legend, you can also summon two underlings that the villain controls. These underlings must be NPCs or beasts of ML 1 or lower.  
|''Troubadour, Legend Keeper, Tragedy''
|''Troubadour, Legend Keeper, Tragedy''
|-
|-
|'''Tragedy VI'''
|'''Tragedy VI'''
|Tragedy V
|Tragedy V
|Gain the Diabolical Scheme ability, which you can use when you use use Figure of Legend.
|Gain the Diabolical Scheme ability, which you can use when you use use Figure of Legend.


* <u>Diabolical Scheme</u>: The Villain you summon can be an NPC of ML 10 or lower and gains three Talents of your choice (but no class talents). It is fully autonomous and can choose whether to work with or against you. At the end of the 10 minutes, if the NPC is not dead, then the NPC becomes permanently corporeal and can pursue its own agenda.
* '''Diabolical Scheme.''' The villain you summon can be an NPC of ML 10 or lower and gains three talents of your choice (but no class talents). It is fully autonomous and can choose whether to work with or against you. At the end of the 10 minutes, if the NPC is not dead, then the NPC becomes permanently corporeal and can pursue its own agenda.
|''Troubadour, Legend Keeper, Tragedy''
|''Troubadour, Legend Keeper, Tragedy''
|-
|-
|'''Tragedy VII'''
|'''Tragedy VII'''
|Tragedy VI, Plot Twist
|Tragedy VI, Plot Twist
|Gain one additional use of Summon Protagonist. When you summon a Figure of Legend, they can be an NPC of ML 7 or lower; they get an additional lineage option (as though PC level 10) and a rank 3 profession; and they get one cantrip, chant, or prayer of your choice.
|Gain one additional use of Summon Protagonist. When you summon a Figure of Legend, they can be an NPC of ML 7 or lower; they get an additional lineage option (as though PC level 10) and a rank 3 profession; they also get one cantrip, chant, or prayer of your choice.
|''Troubadour, Legend Keeper, Tragedy''
|''Troubadour, Legend Keeper, Tragedy''
|}
|}
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|Gain the Bestiary ability, which you can use when you Summon Protagonist.
|Gain the Bestiary ability, which you can use when you Summon Protagonist.


* <u>Bestiary</u>: You may summon a Beast or Monstrosity of ML 4 or lower.
* '''Bestiary.''' You may summon a beast or monstrosity of ML 4 or lower.
|''Troubadour, Legend Keeper, Creature Compendium''
|''Troubadour, Legend Keeper, Creature Compendium''
|-
|-
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|Creature Compendium
|Creature Compendium
<u>Incompatible</u>: Comedy II, Tragedy II, Faerie Tale II, Book of Souls II, Book of the Damned II, Necronomicon II
<u>Incompatible</u>: Comedy II, Tragedy II, Faerie Tale II, Book of Souls II, Book of the Damned II, Necronomicon II
|You can summon Monstrosities with your Summon Character ability. Gain the Packmaster ability.
|You can summon Monstrosities with your Summon Character ability.  
Gain the Packmaster ability.


* <u>Packmaster</u>: (1/Rest) When you summon a Beast or Monstrosity that is ML 1 or lower, summon two additional creatures of that same type.
* '''Packmaster.''' (1/Rest) When you summon a beast or monstrosity that is ML 1 or lower, summon two additional creatures of that same type.
|''Troubadour, Legend Keeper, Creature Compendium''
|''Troubadour, Legend Keeper, Creature Compendium''
|-
|-
|'''Creature Compendium III'''
|'''Creature Compendium III'''
|Creature Compendium II, Written Tradition I
|Creature Compendium II, Written Tradition I
|Your Bestiary ability can summon Beasts and Monstrosities of Monster Level 6 or lower.
|Your Bestiary ability can summon beasts and monstrosities of ML 6 or lower.
|''Troubadour, Legend Keeper, Creature Compendium''
|''Troubadour, Legend Keeper, Creature Compendium''
|-
|-
|'''Creature Compendium IV'''
|'''Creature Compendium IV'''
|Creature Compendium III, Written Tradition III
|Creature Compendium III, Written Tradition III
|Gain +2 Skill Points, which you can spend on skills with the Survival tag. Learn the [[Charm Creature]] and [[Commune]] with Beast chants. They count as Arcane or Psionic for you for you but do not gain power. Gain +5 SP and +1 Arcane Power or +1 Psionic Power.
|Gain +2 Skill Points that you can spend on any skills with the survival tag.  
Learn the [[Charm Creature]] and [[Commune]] with Beast chants. They count as Arcane or Psionic for you for you but do not gain power.
Gain +5 SP and +1 Arcane Power or +1 Psionic Power.
|''Troubadour, Legend Keeper, Creature Compendium''
|''Troubadour, Legend Keeper, Creature Compendium''
|-
|-
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|Gain the Monster of Legend ability, which you can use when you Summon Protagonist.
|Gain the Monster of Legend ability, which you can use when you Summon Protagonist.


* <u>Monster of Legend</u>: (1/Rest) Summon a Beast or Monstrosity of Monster Level 12 or lower. When you do, make an AWR/ Animal Handling check vs DC 15 + the creature’s ML. If you hit, it is friendly towards you and your allies. If you miss, it is hostile towards you and your allies, and your enemies. If hostile towards you and your allies, it cannot be dispelled early and if it survives for the whole 10 minutes, it becomes fully embodied and sets out on its own.
* <u>Monster of Legend</u>: (1/Rest) Summon a beast or monstrosity of ML 12 or lower. When you do, make an AWR/Animal Handling check vs DC 15 + the creature’s ML. If you hit, it is friendly towards you and your allies. If you miss, it is hostile towards you and your allies, and your enemies. If hostile towards you and your allies, it cannot be dispelled early and if it survives for the whole 10 minutes, it becomes fully embodied and sets out on its own.
|''Troubadour, Legend Keeper, Creature Compendium''
|''Troubadour, Legend Keeper, Creature Compendium''
|-
|-
|'''Creature Compendium VII'''
|'''Creature Compendium VII'''
|Creature Compendium VI, Plot Twist
|Creature Compendium VI, Plot Twist
|Gain one additional use of Summon Protagonist. It can only be used on the Bestiary option. Your Bestiary ability can summon Beasts and Monstrosities of ML 8 or lower.
|Gain one additional use of Summon Protagonist. It can only be used on the Bestiary option.  
Your Bestiary ability can summon beasts and monstrosities of ML 8 or lower.
|''Troubadour, Legend Keeper, Creature Compendium''
|''Troubadour, Legend Keeper, Creature Compendium''
|}
|}
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|Gain the Faerie Tale ability, which you can use when you Summon Protagonist.  
|Gain the Faerie Tale ability, which you can use when you Summon Protagonist.  


* <u>Faerie Tale</u>: You may summon a Fae or Plant of ML 4 or lower.
* '''Faerie Tale.''' You may summon a Fae or Plant of ML 4 or lower.
|''Troubadour, Legend Keeper, Faerie Tale''
|''Troubadour, Legend Keeper, Faerie Tale''
|-
|-
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|Faerie Tale
|Faerie Tale
<u>Incompatible</u>: Comedy II, Tragedy II, Creature Compendium II, Book of Souls II, Book of the Damned II, Necronomicon II
<u>Incompatible</u>: Comedy II, Tragedy II, Creature Compendium II, Book of Souls II, Book of the Damned II, Necronomicon II
|You can [[summon Fae]] and Plants with your Summon Character ability. Your Summon Character ability allows you to summon creatures of ML 2 or lower.
|You can summon fae and plants with your Summon Character ability.  
Your Summon Character ability allows you to summon creatures of ML 2 or lower
|''Troubadour, Legend Keeper, Faerie Tale''
|''Troubadour, Legend Keeper, Faerie Tale''
|-
|-
|'''Faerie Tale III'''
|'''Faerie Tale III'''
|Faerie Tale II, Written Tradition  
|Faerie Tale II, Written Tradition  
|Your Faerie Tale ability can summon Fae and Plants of Monster Level 6 or lower.
|Your Faerie Tale ability can summon fae and plants of ML 6 or lower
|''Troubadour, Legend Keeper, Faerie Tale''
|''Troubadour, Legend Keeper, Faerie Tale''
|-
|-
|'''Faerie Tale IV'''
|'''Faerie Tale IV'''
|Faerie Tale III, Written Tradition III
|Faerie Tale III, Written Tradition III
|Gain +2 Skill Points, which you can spend on skills with the Survival tag.  
|Gain +2 Skill Points that you can spend on any skills with the survival tag.  
Gain the Leshy Primal Aspect. Learn the [[Glimmer]] chant. It counts as Arcane or Psionic for you but does not gain power. Gain +5 SP and +1 Arcane Power or +1 Psionic Power.
Gain the Leshy Primal Aspect. Learn the [[Glimmer]] chant. It counts as Arcane or Psionic for you but does not gain power.  
 
Gain +5 SP and +1 Arcane Power or +1 Psionic Power.
|''Troubadour, Legend Keeper, Faerie Tale''
|''Troubadour, Legend Keeper, Faerie Tale''
|-
|-
|'''Faerie Tale V'''
|'''Faerie Tale V'''
|Faerie Tale IV
|Faerie Tale IV
|You can summon Monstrosities and Fiends with your Summon Character ability.
|You can summon monstrosities and fiends with your Summon Character ability.
|''Troubadour, Legend Keeper, Faerie Tale''
|''Troubadour, Legend Keeper, Faerie Tale''
|-
|-
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|Gain the Achfae of Legend ability, which you can use when you Summon Protagonist.  
|Gain the Achfae of Legend ability, which you can use when you Summon Protagonist.  


* <u>Archfae of Legend</u>: (1/Rest) Summon a Fae of ML 12 or lower. When you do, make an INT (Arcana) check vs DC 15 + the creature’s ML. If you hit, it is friendly towards you and your allies. If you miss, it is hostile towards you, your allies, and your enemies. If hostile towards your allies, it cannot be dispelled early and if it survives for the whole 10 minutes, it becomes fully embodied and sets out on its own.
* <u>Archfae of Legend</u>: (1/Rest) . Summon a fae of ML 12 or lower. When you do, make an INT (Arcana) check vs DC 15 + the creature’s ML. If you hit, it is friendly towards you and your allies. If you miss, it is hostile towards you, your allies, and your enemies. If hostile towards your allies, it cannot be dispelled early and if it survives for the whole 10 minutes, it becomes fully embodied and sets out on its own.
|''Troubadour, Legend Keeper, Faerie Tale''
|''Troubadour, Legend Keeper, Faerie Tale''
|-
|-
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|Faerie Tale VI, Plot Twist
|Faerie Tale VI, Plot Twist
|Gain one additional use of Summon Protagonist. It can only be used on the Faerie Tale option.  
|Gain one additional use of Summon Protagonist. It can only be used on the Faerie Tale option.  
When you use Faerie Tale, if you summon a Fae, it gains two Primal Chants of your choice and one Primal Spell that costs 6 or fewer SP, which it can cast innately one time.
When you use Faerie Tale, if you summon a fae, it gains two Primal Chants of your choice and one Primal Spell that costs 6 or fewer SP, which it can cast innately one time.
|''Troubadour, Legend Keeper, Faerie Tale''
|''Troubadour, Legend Keeper, Faerie Tale''
|}
|}