Cleric: Difference between revisions

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298 bytes removed ,  20 June 2024
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|Gain the Survivor ability.
|Gain the Survivor ability.


* <u>Survivor</u>: (2/Rest) When you or an allied creature within 10 ft of you makes a skill check with the Survival tag, add a +3 bonus. You regain all expended uses when you Take a Rest.
* '''Survivor.''' (2/Rest) When you or an allied creature within 10 ft of you makes a skill check with the survival tag, add a +3 bonus.
|''Divine Icon - Nature''
|''Divine Icon - Nature''
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|You gain the Even the Scales ability.
|You gain the Even the Scales ability.


* <u>Even the Scales</u>: (1/Recoup) By spending 3 AP, choose yourself or an allied creature within 30 ft of you that is suffering from Charmed, Demoralized, Frightened, Shaken, Sickened, and/or Slowed. Choose a hostile creature within 30 ft of you that is also suffering from one or more of those [[conditions]]. Both creatures remove one of those conditions of their choice.  
* '''Even the Scales.''' (1/Recoup) . By spending 3 AP, choose yourself or an allied creature within 30 ft of you that is suffering from Charmed, Demoralized, Frightened, Shaken, Sickened, and/ or Slowed. Choose a hostile creature within 30 ft of you that is also suffering from one or more of those conditions. Both creatures remove one of those conditions of their choice.  
|''Divine Icon - Order''
|''Divine Icon - Order''
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|You gain the Rebalance ability.
|You gain the Rebalance ability.


* <u>Rebalance</u>: (2/Recoup) Touch a willing creature and spend 1 AP; you and that creature each change your HP to be the average of each other’s HP (this cannot exceed max HP). You regain all expended uses when you Recoup.
* '''Rebalance.''' (2/Recoup) Touch a willing creature and spend 1 AP; you and that creature each change your HP to be the average of each other’s HP (this cannot exceed max HP).
|''Divine Icon - Order''
|''Divine Icon - Order''
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|(2/Rest) You gain the Repentance ability.  
|(2/Rest) You gain the Repentance ability.  


* <u>Repentance</u>: By spending 1 AP, you or an allied creature within 30 ft of you that is Charmed or Frightened loses its turn and regains 1d4 HP. You regain all expended uses when you Take a Rest.
* '''Repentance.''' By spending 1 AP, you or an allied creature within 30 ft of you that is Charmed or Frightened loses its turn and regains 1d4 HP.
|''Divine Icon - Redemption''
|''Divine Icon - Redemption''
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|You gain the Redeeming Fervor ability.
|You gain the Redeeming Fervor ability.


* <u>Redeeming Fervor</u>: (2/Rest) Spend 1 AP and touch yourself or an allied creature that was Charmed or Frightened in the past 10 minutes and is not any longer. That creature gains +2 to mental defenses for the next 10 minutes. You regain all expended uses when you Take a Rest.
* '''Redeeming Fervor.''' (2/Rest) Spend 1 AP and touch yourself or an allied creature that was Charmed or Frightened in the past 10 minutes and is not any longer. That creature gains +2 to mental defenses for the next 10 minutes.
|''Divine Icon - Redemption''
|''Divine Icon - Redemption''
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|Gain the Aggressive Taunt ability.
|Gain the Aggressive Taunt ability.


* <u>Aggressive Taunt</u>: (2/Recoup) By spending 1 AP, Taunt a creature within 60 ft. Your crit ranges increase by 1 against each other. This lasts for 1 minute or until you use this again. You regain all expended uses when you Recoup.
* '''Aggressive Taunt.''' (2/Recoup) By spending 1 AP, Taunt a creature within 60 ft. Your crit ranges increase by 1 against each other. This lasts for 1 minute or until you use this again.
|''Divine Icon - Revenge''
|''Divine Icon - Revenge''
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|Gain the Vengeful ability.
|Gain the Vengeful ability.


* <u>Vengeful</u>: (2/Recoup) When you take damage from a creature that you can see within 60 ft of you, you can spend 1 Reactive AP to deal +1d6 damage (of the same damage type) against it the first time you hit it before the end of your next turn. You regain all expended uses when you Recoup.
* '''Vengeful.''' (2/Recoup) When you take damage from a creature that you can see within 60 ft of you, you can spend 1 Reactive AP to deal +1d6 damage (of the same damage type) against it the first time you hit it before the end of your next turn.
|''Divine Icon - Revenge''
|''Divine Icon - Revenge''
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