Winter Spirit: Difference between revisions

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==== ''The Winter Spirit can take THREE of the following actions, or take the same action '''three times.''''' ====
==== ''The Winter Spirit can take THREE of the following actions, or take the same action '''three times.''''' ====
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| colspan="6" |'''Move.''' The Vertumna can move up to its speed.
| colspan="6" |'''Move.''' The Winter Spirit can move up to its speed.
'''Freezing Touch.''' ''Reach 10 ft Natural Weapon''. +5 vs FORT. '''Hit''': 8 (1d8+5) cold and the target is Chilled until the end of their next turn.
'''Freezing Touch.''' ''Reach 10 ft Natural Weapon''. +5 vs FORT. '''Hit''': 8 (1d8+5) cold and the target is Chilled until the end of their next turn.
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==== '''''OR''' the Winter Spirit can take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
==== '''''OR''' the Winter Spirit can take '''TWO''' of the following actions, or take the same action '''twice.''''' ====
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| colspan="6" |'''Move.''' The Vertumna can move up to its speed.
| colspan="6" |'''Move.''' The Winter Spirit can move up to its speed.
'''Cold Snap.''' ''Ranged  120 ft  Natural Weapon''. +5 vs FORT of all creatures in a 20 ft radius of one point within range. '''Hit:''' 18 (4d8) cold and a creature is Chilled until the end of their next turn. '''Miss:''' 1⁄2 [[damage]], and no Chilled condition.
'''Cold Snap.''' ''Ranged  120 ft  Natural Weapon''. +5 vs FORT of all creatures in a 20 ft radius of one point within range. '''Hit:''' 18 (4d8) cold and a creature is Chilled until the end of their next turn. '''Miss:''' 1⁄2 [[damage]], and no Chilled condition.
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