Skeleton: Difference between revisions

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| colspan="3" |'''[[Armor]] Rating''' 11
| colspan="3" |'''[[Armor]] Rating''' 11
| colspan="3" |'''Resist''' [[Occult]] 3, Sharp 3
| colspan="3" |'''Resist''' [[Occult]] 3, Sharp 3 '''Immune''' Bleeding
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| colspan="3" |'''Hit Points''' 18
| colspan="3" |'''Hit Points''' 18
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| colspan="3" |'''Speed''' 30 ft
| colspan="3" |'''Speed''' 30 ft
| colspan="3" |'''Immune''' Bleeding
| colspan="3" |'''Senses''' Darkvision 60 ft
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| colspan="3" |'''Senses''' Darkvision 60 ft
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! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
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'''Longsword.''' ''Reach 5 ft, Hand-and-a-Half Weapon.'' +2 vs AR. '''Hit:''' 6 (1d8+2) sharp, or 7 (1d10+2) if two-handed.
'''Longsword.''' ''Reach 5 ft, Hand-and-a-Half Weapon.'' +2 vs AR. '''Hit:''' 6 (1d8+2) sharp, or 7 (1d10+2) if two-handed.


'''Shortbow.''' ''Ranged (200 ft), Two-Handed Weapon.'' +2 vs AR. '''Hit:''' 4 (1d4+2) sharp.
'''Shortbow.''' ''Ranged 200 ft Two-Handed Weapon.'' +2 vs AR. '''Hit:''' 4 (1d4+2) sharp.


'''Pursue.''' The Skeleton assumes a stance that lets it Exploit.
'''Pursue.''' The Skeleton assumes a stance that lets it Exploit.
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'''Exploit (1/Round).''' If the Skeleton used its Pursue ability on its last turn, it can Exploit.
'''Exploit (1/Round).''' If the Skeleton used its Pursue ability on its last turn, it can [[Actions#Advanced Maneuvers|Exploit]].
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