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[[Creature List|[Back to creatures]]] | [[Creature List|[Back to creatures]]] | ||
Whether in the savage wilds or in enormous urban sprawls, virtually every quest will bring adventurers into contact with other humanoids. | |||
Remember that you can easily customize an NPC stat block by giving it unique lineage features, BOP ranks, and/or [[Specialization Talents|specialization talents]] as though it were a level 1 PC. Giving an NPC a talent will increase its danger in [[combat]]. | |||
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| colspan="3" |'''Armor Rating''' 14 (banded mail armor) | | colspan="3" |'''[[Armor]] Rating''' 14 (banded mail armor) | ||
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| colspan="3" |'''Speed''' | | colspan="3" |'''Speed''' 25 ft | ||
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| colspan="6" |'''Skills''' (STR) Applied Force +2; (END) Forced March +4; (AWR) Perceiving +2 | | colspan="6" |'''[[Skills]]''' (STR) Applied Force +2; (END) Forced March +4; (AWR) Perceiving +2 | ||
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! colspan="6" |Features | ! colspan="6" |Features | ||
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| colspan="6" |'''Kite Shield.''' The [[Soldier]] can equip a Kite Shield, which gives it +2 AR and +1 REF, FORT, and ANT. | | colspan="6" |'''Kite [[Shield]].''' The [[Soldier]] can equip a Kite Shield, which gives it +2 AR and +1 REF, FORT, and ANT. | ||
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! colspan="6" |Actions | ! colspan="6" |[[Actions]] | ||
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| colspan="6" |'''Move.''' The Soldier can move up to its speed. | | colspan="6" |'''Move.''' The Soldier can move up to its speed. | ||
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| colspan="6" |'''Longsword.''' ''Reach | | colspan="6" |'''Longsword.''' ''Reach 5 ft Hand-and-a-Half Weapon.'' +2 vs AR. '''Hit:''' 6 (1d8+2) sharp, or 7 (1d10+2) sharp if two-handed. | ||
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| colspan="6" |'''Crossbow.''' ''Ranged | | colspan="6" |'''Crossbow.''' ''Ranged 200 ft Two-Handed Weapon.'' +0 vs AR. '''Hit:''' 3 (1d6) sharp. | ||
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