Elf: Difference between revisions

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With long lives and longer memories, elf culture rarely shifts across the decades. Cities built centuries past often contain twisting roads and arched canopy roofs. Current styles of clothing and jewelry often match those on ancient tapestries. The breadth of elven contribution to the arts, literature, and sciences is beyond measure, though these often come at a far slower pace compared to what other lineages produce.
With long lives and longer memories, elf culture rarely shifts across the decades. Cities built centuries past often contain twisting roads and arched canopy roofs. Current styles of clothing and jewelry often match those on ancient tapestries. The breadth of elven contribution to the arts, literature, and sciences is beyond measure, though these often come at a far slower pace compared to what other lineages produce.
'''Forest Elf'''
This ancient line of elves found fulfillment in embracing and tending to the parts of the world most teeming with life: forests and jungles. After all, plants only grow when the sun nourishes them. Although the light from a single star is not the same as a whole galaxy, forest elves believe that stewardship of nature is in a way caring for the life cultivated by starlight.
'''Mountain Elf'''
In an effort to reach the stars again, the mountain elves climbed the tallest mountain ranges they could find and made their homes among their crests; others made their way to the far north, curious about the dancing lights in the sky. These elves are skilled at surviving in brutally cold environments.
'''Plains Elf'''
Many elves were drawn to wide open plains and deserts where the sky stretched from horizon to horizon. Here, nomadic elven tribes hunted and gathered and built powerful connections with the herds of wild horses, camels, and the like that frequented these places. They also came into regular, and often bloody, contact with brutish raiders and brigands, perfecting the arts of open [[combat]] across generations.
'''Star Elf'''
The elven lines that deviated the least from their ancient origins are known as the “Sil.” They make their homes in both urban and rural areas, though on the whole they are not very common. Star elves are more skilled than other elven sublineages at celestial slumbering and can more easily sift through the sea of memories.


===Elf Traits===
===Elf Traits===
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|'''Celestial Slumber'''
|'''Celestial Slumber'''
|While you sleep, you can choose to dream lucidly, contemplating philosophical questions or the events of the previous day. During this time, you can make up to three INT checks of your choice using [[skills]] that have the knowledge tag. If you have failed a skill check with the Knowledge tag on a topic in the last 24 hours, then you may roll 2d20 and use the higher of the two when making a new check on that topic.
|Gain the Celestial Slumber ability.
 
* '''Celestial Slumber.''' While you Take a Rest, you can choose to dream lucidly, contemplating philosophical questions or the events of the previous day. During this time, you can make up to three INT checks of your choice using [[skills]] that have the knowledge tag. If you have failed a skill check with the knowledge tag on a topic in the last 24 hours, then you may roll 2d20 and take the higher of the two when making a new check on that topic.
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===== Sublineage =====
===== Sublineage =====
As the elves have spread across Ancerra, they have evolved to meet the unique challenges of their environment. Choose your elven sublineage: forest, mountain, plains, or star. Gain all features of the sublineage at level 1.  
As the elves have spread across Ancerra, they have evolved to meet the unique challenges of their environment. Choose one of the following sublineages and gain bonus 1st level features based on your selection.  


====== Forest Elf ======
====== Forest Elf ======
As a forest elf, you gain the following features.  
This ancient line of elves found fulfillment in embracing and tending to the parts of the world most teeming with life: forests and jungles. After all, plants only grow when the sun nourishes them. Although the light from a single star is not the same as a whole galaxy, forest elves believe that stewardship of nature is in a way caring for the life cultivated by starlight.
 
Forest elves have the widest variety of appearances. Their skin tones match the whole human range and include some inhumane shades like the light greens and pastel pinks one might see in a meadow. Their hair colors also naturally contain all human shades, along with the darker green hues of fresh pine needles or the deep blue of a midnight sky. They have the pointiest ears out of the elf sublineages.
 
As a forest elf, you gain the following base features.
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|'''Danger-Ready'''  
|'''Danger-Ready'''  
|Your ANT increases by +1. You have a +2 bonus to [[Initiative]] rolls.
|Your ANT increases by +1 and you gain +2 to [[Initiative]] rolls.
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|'''Forest Steward'''  
|'''Forest Steward'''  
|Gain +6 Skill Points that you can spend on the following skills. You cannot put more than +4 points into a single skill using this feature.  
|Gain +6 Skill Points that you can spend on any of the following skills. With this feature, you may put up to +4 points into any individual skill.  


* <u>Acrobatics:</u> Sneaking
* <u>Crafting</u>: Carpentry*, Leatherworking*, Masonry*, Smithing*, Weaving*, Woodcarving*
* <u>Crafting</u>: Carpentry*, Leatherworking*, Masonry*, Smithing*, Weaving*, Woodcarving*
* <u>Knowledge</u>: Medicine*, Nature
* <u>Knowledge</u>: Medicine*
* <u>Observation</u>: Intuiting, Investigating, Perceiving  
* <u>Observation</u>: Intuiting, Investigating, Perceiving
* <u>Survival</u>: Animal Handling, Foraging, Navigating*, Sheltering, Tracking
* <u>Survival</u>: Animal Handling, Foraging, Nature, Navigating*, Sheltering, Sneaking, Tracking
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====== Mountain Elf ======
====== Mountain Elf ======
As a mountain elf, you gain the following features.  
In an effort to reach the stars again, the mountain elves climbed the tallest mountain ranges they could find and made their homes among their crests; others made their way to the far north, curious about the dancing lights in the sky. These elves are skilled at surviving in brutally cold environments.
 
Mountain elves are usually a little shorter than their other cousins in stature. They have skin tones ranging from light-skinned to tan, but mountain elves usually are not as dark-skinned as plains elves. Their hair colors are primarily wide varieties of red, brunette, and black or gray, although the occasional blonde can be found among their numbers.
 
As a mountain elf, you gain the following base features.
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|'''Nimblefoot'''  
|'''Nimblefoot'''  
|Your REF increases by +1. When making END checks to mitigate the effects of extreme cold, roll 2d20 and use whichever one is higher.
|Your REF increases by +1. When making END checks to mitigate the effects of extreme cold, roll 2d20 and take the higher.
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|'''Celestial Lorist'''  
|'''Celestial Lorist'''  
|Gain +6 Skill Points that you can spend on the following skills. You cannot put more than +4 points into a single skill using this feature.  
|Gain +6 Skill Points that you can spend on any of the following skills. With this feature, you may put up to +4 points into any individual skill.  


* <u>Acrobatics</u>: Balancing, Tumbling  
* <u>Acrobatics</u>: Balancing, Tumbling
* <u>Athleticism</u>: Athletics  
* <u>Athleticism</u>: Athletics
* <u>Knowledge</u>: Arcana, Astrology, Astronomy, Geography, History, Religion [choose one]
* <u>Knowledge</u>: Arcana, Astrology, Astronomy, Geography, History, Religion [choose one]
* <u>Observation</u>: [[Empathy]], Intuiting, Investigating, Perceiving  
* <u>Observation</u>: [[Empathy]], Intuiting, Investigating, Perceiving
* <u>Survival</u>: Foraging, Navigating*, Sheltering, Tracking
* <u>Survival</u>: Foraging, Navigating*, Sheltering, Tracking
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====== Plains Elf ======
====== Plains Elf ======
As a plains elf, you gain the following features.  
Many elves were drawn to wide open plains and deserts where the sky stretched from horizon to horizon. Here, nomadic elven tribes hunted and gathered and built powerful connections with the herds of wild horses, camels, and the like that frequented these places. They also came into regular, and often bloody, contact with brutish raiders and brigands, perfecting the arts of open [[combat]] across generations.
 
Plains elves typically range in skin tones from tan to dark brown, and some have a metallic bronze undertone not seen in humans, halflings, or dwarves. Their hair coloration comes in varying shades of black, gray, and brunette, with the occasional, uncommon blonde or redhead. Plains elves are generally the tallest out of the elven sublineages.
 
As a plains elf, you gain the following base features.
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|'''Sun-Baked'''
|'''Sun-Baked'''
|Your FORT increases by +1. When making END checks to mitigate the effects of extreme heat, roll 2d20 and use whichever one is higher.
|Your FORT increases by +1. When making END checks to mitigate the effects of extreme heat, roll 2d20 and take the higher result.
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|'''Keen Eye'''
|'''Keen Eye'''
|You have exceptional eyesight and can make out fine details up to eight miles away (provided that there are no obscuring phenomena). You have +4 Perceiving.
|You have exceptional eyesight and can make out fine details up to eight miles away (provided that there are no obscuring phenomena). Gain +4 Perceiving.
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====== Star Elf ======
====== Star Elf ======
As a star elf, you gain the following features.  
The elven lines that deviated the least from their ancient origins are known as the “Sil.” They make their homes in both urban and rural areas, though on the whole they are not very common. Star elves are more skilled than other elven sublineages at celestial slumbering and can more easily sift through the sea of memories.
 
Star elves are often called the most visually striking; some have pale blue or lilac skin, while others have obsidian black skin. Their hair is usually white or silver, but some have tints of blonde or black hair. Star elves have a wide variety of eye coloration as well, and their irises usually glow very faintly.
 
As a star elf, you gain the following base features.
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|'''Ancient Will'''  
|'''Ancient Will'''  
|Your WILL increases by +1. Gain +5 to any knowledge check made with your Celestial Slumber feature.
|Your WILL increases by +1. Gain +5 to any INT check made with your Celestial Slumber feature.
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|'''Star Gazer'''
|'''Star Gazer'''
|Gain +6 Skill Points that you can spend on the following skills. You cannot put more than +4 points into a single skill using this feature.  
|Gain +6 Skill Points that you can spend on any of the following skills. You cannot put more than +4 points into a single skill using this feature.  


* <u>Acrobatics</u>: Balancing, Tumbling  
* <u>Acrobatics</u>: Balancing, Tumbling
* <u>Influence</u>: Deceiving, Empathy, Leadership, Persuading  
* <u>Influence</u>: Deceiving, Empathy, Leadership, Persuading
* <u>Knowledge</u>: Arcana, Art, Geography, History, Medicine*, Religion [choose one], Astrology, Astronomy
* <u>Knowledge</u>: Arcana, Art, Geography, History, Medicine*, Religion [choose one], Astrology, Astronomy
* <u>Observation</u>: Intuiting, Perceiving  
* <u>Observation</u>: Intuiting, Perceiving
* <u>Survival</u>: Nature, Navigating*
* <u>Survival</u>: Nature, Navigating*
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