Vampire: Difference between revisions

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{{LineageInfobox|image=Vampire.png}}__NOTOC__
{{LineageInfobox|image=Vampire.png}}__NOTOC__


Vampires are the original children of the night. They possess myriad powers from summoning [[mist]] and nocturnal animals to charming their adversaries to climbing on walls or polymorphing into an animal themselves. Vampires drink humanoid blood and must do so with some regularity in [[order]] to maintain their greatest level of power. This often leads them to try taking over some town or city so that they have easy access to their lifeblood.
Evolved from the vicious m’l’ykkri of Ancerra, born from Lilith’s vile machinations, or synthesized under Dracula’s insistence in Frankenstein’s laboratory, vampires come in many varieties, but are united in their power, ferocity, and malice. They possess myriad powers from summoning [[mist]] and nocturnal animals to charming their adversaries to climbing on walls. Vampires drink humanoid blood and must do so with some regularity in [[order]] to maintain their greatest level of power. This often leads them to try taking over some town or city so that they have easy access to their lifeblood.


Vampires are also incredibly difficult to truly [[kill]]. When a vampire dies at night, its body dissolves into mist and floats back to its coffin. If it reaches its coffin before dawn, then it solidifies back into its vampiric form and returns to its semblance of life fully revived at dusk the following evening. Killing a Vampire during the day prevents the Vampire from turning into mist and returning to its coffin until nightfall, which makes permanently killing it significantly easier. Once a Vampire is temporarily dead, either in its coffin or elsewhere, it must be pounded through the heart with a wooden stake and its head must be cut off and burned.
Ancerran, Croftian, and Draculean vampires each have different strengths and weaknesses. Ancerran vampires tend to possess a bestial cunning, but are vulnerable to running water. Croftian vampires are especially skilled at commanding fiends, but they are vulnerable to silver. Draculean vampires, however, are objectively the strongest of the three, as Dracula’s synthesized form of Vampirism deliberately stripped away the impurities of Ancerran Vampirism, resulting in a pure, powerful strain.


Aside from possessing formidable battlefield prowess, Vampires are also very charismatic and madly driven by their own goals. Many Vampires are motivated by political influence and want to control as large of an area as possible, but some may have different motivations.
Vampires are incredibly difficult to truly [[kill]]. When a vampire dies at night, its body dissolves into mist and floats back to its ancestral soil. If it reaches its soil before dawn, then it solidifies back into its vampiric form and returns to its semblance of life fully revived at dusk the following evening. Killing a vampire during the day prevents the vampire from turning into mist and returning to its ancestral soil until nightfall, which makes permanently killing it significantly easier.
 
Aside from possessing formidable battlefield prowess, vampires are also very charismatic and madly driven by their own goals. Many vampires are motivated by political influence and want to control as large of an area as possible, but some may have different motivations.
 
== Vampire ==
Inasmuch as a “standard” vampire exists, this stat block represents such a creature.
{| class="creature"
{| class="creature"
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| colspan="6" |''Monster Level: 21''
| colspan="6" |''Monster Level: 21''
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| colspan="6" |''Medium. Shapechanger [[Undead]] Humanoid''
| colspan="6" |''Medium. [[Undead]] Humanoid Shapechager''
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|-
!'''STR'''
!'''STR'''

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