Troubadour: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 245: Line 245:
|'''Clown III'''
|'''Clown III'''
|Jeer II, Clown II
|Jeer II, Clown II
|Gain +4 Skill Points, which you can spend on skills with the Acrobatics or Performance tags.  
|Gain +4 Skill Points that you can spend on any skills with the acrobatics or performance tags.  
You cannot have negative Goodwill with commoners.
You cannot have negative Goodwill with commoners.
|''Troubadour, Jester''
|''Troubadour, Jester''
Line 251: Line 251:
|'''Fool III'''
|'''Fool III'''
|Jeer II, Fool II
|Jeer II, Fool II
|Gain +4 Skill Points, which you can spend on skills with the Observation and Subterfuge tags.  
|Gain +4 Skill Points that you can spend on any skills with the observation and subterfuge tags.  
You cannot have negative Goodwill with [[noble]] society.
You cannot have negative Goodwill with noble society
|''Troubadour, Jester''
|''Troubadour, Jester''
|-
|-
|'''Obfuscate III'''
|'''Obfuscate III'''
|Clown III or Fool III, Obfuscate II
|Clown III or Fool III, Obfuscate II
|Gain +6 Skill Points, which you can spend on skills with the Subterfuge and Knowledge tags.  
|Gain +6 Skill Points that you can spend on any skills with the subterfuge and knowledge tags.  
You can destroy evidence 1/Recoup and change it 1/Rest.
You can destroy evidence 1/Recoup and change it 1/Rest
|''Troubadour, Jester''
|''Troubadour, Jester''
|-
|-
|'''Imitate III'''
|'''Imitate III'''
|Clown III or Fool III, Imitate II
|Clown III or Fool III, Imitate II
|Gain +6 Skill Points, which you can spend on skills with the Subterfuge and Influence tags.  
|Gain +6 Skill Points that you can spend on any skills with the subterfuge and influence tags.  
You can use your disguise 1/Recoup and your supreme disguise 1/Rest.
You can use your disguise 1/Recoup and your supreme disguise 1/Rest.
|''Troubadour, Jester''
|''Troubadour, Jester''
Line 275: Line 275:
|Mockery III
|Mockery III
|You wear disguises and identities fluidly, and you can ruthlessly use words as barbs.  
|You wear disguises and identities fluidly, and you can ruthlessly use words as barbs.  
Gain +8 Skill Points, which you can spend on skills with the Influence, Subterfuge, Observation, or Performance tags.  
Gain +8 Skill Points that you can spend on any skills with the influence, subterfuge, observation, or performance tags.
 
Gain the Cruel Jape ability.
Gain the Cruel Jape ability.


* <u>Cruel Jape</u>: (1/Rest) When you Bloody someone with Jeer, you can reduce them to 0 Goodwill. If they were at 0, reduce them to -5 instead.
* '''Cruel Jape.''' (1/Rest) When you Bloody someone with Jeer, you can reduce them to 0 Goodwill. If they were at 0, reduce them to -5 instead.
** <u>Level 30</u>: Cruel Jape becomes 1/Recoup, but can only target a specific creature 1/Rest.
** '''Level 30:''' Cruel Jape becomes 1/Recoup, but can only target a specific creature 1/Rest.
|''Troubadour, Jester, '''Capstone'''''
|''Troubadour, Jester, '''Capstone'''''
|}
|}