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|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
|''' | |'''Elemental Inurement''' | ||
|Hardy | |Hardy | ||
<u>Incompatible</u>: Staunch | <u>Incompatible</u>: Staunch Resistance | ||
|While your Juggernaut ability is active, reduce elemental damage as well as physical. | |While your Juggernaut ability is active, reduce elemental damage as well as physical. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
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|'''Shrug It Off''' | |'''Shrug It Off''' | ||
|Staunch Resistance | |Staunch Resistance | ||
|(1/Recoup) By spending 1 Reactive AP, gain | |(1/Recoup) By spending 1 Reactive AP, gain Shield HP equal to the amount of physical damage that you just took. You may use Rage AP on this feature. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
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|Gain the Endure ability. | |Gain the Endure ability. | ||
* <u>Endure</u>: (2/Rest) When a creature makes an attack against your AR, you may use your FORT instead | * <u>Endure</u>: (2/Rest) When a creature makes an attack against your AR, you may use your FORT instead. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
|'''Juggernaut II''' | |'''Juggernaut II''' | ||
|Endure | |Endure | ||
|Gain +4 Skill Points that you can spend on END | |Gain +4 Skill Points that you can spend on any skills with the END tag. | ||
Juggernaut becomes 1/2 END/Rest. | |||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
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|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
|'''Citadel | |'''Citadel of Stamina''' | ||
|Energy Inurement | |Energy Inurement | ||
|Gain +2 FORT. | |Gain +2 FORT. | ||
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|'''Endure II''' | |'''Endure II''' | ||
|Juggernaut 9 | |Juggernaut 9 | ||
|Gain +4 Skill Points that you can spend on END | |Gain +4 Skill Points that you can spend on any skill with the END tag. | ||
Endure becomes 3/Rest. | |||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
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|'''Ardent Assault II''' | |'''Ardent Assault II''' | ||
|Hardy II, Citadel of Stamina | |Hardy II, Citadel of Stamina | ||
|Gain +2 Skill Points that you can spend on STR | |Gain +2 Skill Points that you can spend on any skill with the STR tag. | ||
When you are not Bloodied, gain +1 to FORT. | |||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
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|'''Endure III''' | |'''Endure III''' | ||
|Juggernaut 12 | |Juggernaut 12 | ||
|Gain +4 Skill Points that you can spend on END | |Gain +4 Skill Points that you can spend on any skills with the END tag. | ||
If you have no uses of Endure remaining and you Recoup, regain one use. | If you have no uses of Endure remaining and you Recoup, regain one use. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
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|'''Unstoppable Juggernaut''' | |'''Unstoppable Juggernaut''' | ||
|Juggernaut 14 | |Juggernaut 14 | ||
|You have a reputation | |You have a reputation of being impossible to kill. People challenge you to nonlethal combat just to witness your unending stamina. | ||
The final cap for your END increases from 12 to 14. When your END is 14, gain +1 additional HP per character level. | The final cap for your END increases from 12 to 14. When your END is 14, gain +1 additional HP per character level. | ||
Gain the Back in the Fight ability. | Gain the Back in the Fight ability. | ||
* | * '''Back in the Fight.''' (1/ Rest) When you start your turn with 0 HP, you may spend X AP. Remove Death Points equal to 1⁄2 X. | ||
** | ** '''Level 30:''' Back in the Fight becomes: Remove Death Points equal to X. | ||
|''Berzerker, Juggernaut, '''Capstone''''' | |''Berzerker, Juggernaut, '''Capstone''''' | ||
|} | |} | ||