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Note that all classes have a prerequisite: you must be Character Level 2 or higher before you can enter a class. This means that at level 1, the talent you take must be a specialization talent or magic entry talent. | Note that all classes have a prerequisite: you must be Character Level 2 or higher before you can enter a class. This means that at level 1, the talent you take must be a specialization talent or magic entry talent. | ||
== Talents == | |||
You gain one talent each time you level up. Note that all class talents have prerequisites you must meet before you can take that talent. Prerequisites might be a Character Level (such as Character Level 2), a number of talents in a track (such as Familiar 3), or a specific talent (such as Flock of Familiars II). | |||
Classes also have several talents with the Capstone tag. Capstone talents are especially powerful ways to define your character. You can only ever have one Capstone talent. | |||
Note that many abilities can only be used a certain number of times and have a recharge. 2/Rest means that you can use an ability 2 times, regaining it when you Take a Rest. Similarly, AWR/Recoup means that you can use an ability a number of times equal to your AWR, regaining all expended uses when you Recoup. You can always use an ability at least one time, even if your relevant attribute is 0 or less. | |||
{| class="wikitable" ;" | {| class="wikitable" ;" | ||
! colspan="2" | | ! colspan="2" | | ||