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| colspan="3" |'''[[Armor]] Rating''' 11 | | colspan="3" |'''[[Armor]] Rating''' 11 | ||
| colspan="3" |'''Resist''' [[Occult]] 3, Sharp 3 | | colspan="3" |'''Resist''' [[Occult]] 3, Sharp 3 '''Immune''' Bleeding | ||
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| colspan="3" |'''Hit Points''' 18 | | colspan="3" |'''Hit Points''' 18 | ||
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| colspan="3" |'''Speed''' 30 ft | | colspan="3" |'''Speed''' 30 ft | ||
| colspan="3" |''' | | colspan="3" |'''Senses''' Darkvision 60 ft | ||
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| colspan="3" | | | colspan="3" | | ||
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! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
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'''Longsword.''' ''Reach 5 ft, Hand-and-a-Half Weapon.'' +2 vs AR. '''Hit:''' 6 (1d8+2) sharp, or 7 (1d10+2) if two-handed. | '''Longsword.''' ''Reach 5 ft, Hand-and-a-Half Weapon.'' +2 vs AR. '''Hit:''' 6 (1d8+2) sharp, or 7 (1d10+2) if two-handed. | ||
'''Shortbow.''' ''Ranged | '''Shortbow.''' ''Ranged 200 ft Two-Handed Weapon.'' +2 vs AR. '''Hit:''' 4 (1d4+2) sharp. | ||
'''Pursue.''' The Skeleton assumes a stance that lets it Exploit. | '''Pursue.''' The Skeleton assumes a stance that lets it Exploit. | ||
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'''Exploit (1/Round).''' If the Skeleton used its Pursue ability on its last turn, it can Exploit. | '''Exploit (1/Round).''' If the Skeleton used its Pursue ability on its last turn, it can [[Actions#Advanced Maneuvers|Exploit]]. | ||
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