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Nathan Heard (talk | contribs) No edit summary |
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{| class="creature" | {| class="creature" | ||
|+ | |+ | ||
! colspan="6" | | ! colspan="6" |General Tenemei | ||
|- | |- | ||
| colspan="6" |''Monster Level: | | colspan="6" |''Monster Level: 16'' | ||
|- | |- | ||
| colspan="6" |''Medium. Humanoid'' | | colspan="6" |''Medium. Humanoid (Kettek)'' | ||
|- | |- | ||
!'''STR''' | !'''STR''' | ||
| Line 25: | Line 25: | ||
!CHA | !CHA | ||
|- | |- | ||
! | !6 | ||
! | !1 | ||
! | !3 | ||
! | !4 | ||
! | !1 | ||
! | !5 | ||
|- | |- | ||
| | | | ||
!Ref: 10 | !Ref: 10 | ||
!Fort: | !Fort: 13 | ||
!Ant: | !Ant: 14 | ||
!Log: | !Log: 11 | ||
!Will: | !Will: 15 | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
| Line 44: | Line 44: | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan="3" |'''[[Armor]] Rating''' | | colspan="3" |'''[[Armor]] Rating''' 15 (field plate) | ||
| colspan="3" |''' | | colspan="3" |'''Resist''' Physical 3 | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' | | colspan="3" |'''Hit Points''' 155 | ||
| colspan="3" |''' | | colspan="3" |'''Senses''' Darkvision 30 ft | ||
|- | |- | ||
| colspan="3" |'''Speed''' 30 ft | | colspan="3" |'''Speed''' 30 ft | ||
| colspan="3" |'''Traits''' | | colspan="3" |'''Traits''' Iron Will, Steel Mind | ||
|- | |- | ||
| colspan="6" |'''[[Skills]]''' | | colspan="6" |'''[[Skills]]''' (STR) Athletics +10, Menacing +6; (END) Forced March +6; (AWR) Intuiting +3, Perceiving +3; (INT) Economics +2, Geography +6, History +4, Law +2, Medicine +2, Military +12, Politics of Nalathesh +8; (CHA) Intimidating +6, Leadership +8 | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" | | | colspan="6" |'''Preemptive Strike.''' Tenemei and his allies within 30 ft of him gain +4 on their [[Initiative]] rolls. | ||
'''Brutal Attacks.''' Tenemei crits on a roll of 19-20. When he crits, he deals 4 additional [[damage]]. | |||
'''Hold the Line.''' When any of Tenemei’s allies are within 5 ft of another one of Tenemei’s allies, they gain +1 to their AR, FORT, and WILL. | |||
'''Nine Lives.''' When Tenemei is reduced to 0 HP, roll 1d20. On a roll of 18-20, he regains 30 HP. | |||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
|- | |- | ||
| colspan="6" |'' | | colspan="6" |''Tenemei can take '''FOUR''' of the following actions, or take the same action '''four times.''''' | ||
|- | |- | ||
| colspan="6" |'''Move.''' | | colspan="6" |'''Move.''' Tenemei can move up to his speed. | ||
'''Glaive.''' ''Reach 10 ft Two-Handed Weapon.'' +6 vs AR. '''Hit:''' 10 (1d8 + 6) sharp. | |||
'''Javelin.''' ''Thrown (60 ft) One-Handed Weapon.'' +6 vs AR. '''Hit:''' 9 (1d6 + 6) sharp. | |||
'''Bite.''' ''Reach 5 ft Natural Weapon.'' +6 vs AR. '''Hit:''' 8 (1d4 + 6) sharp. | |||
'''Command.''' One of Tenemei’s allies within 60 ft of him can make a weapon attack. | |||
'''Reposition.''' Up to three of Tenemei’s allies within 60 ft of him may immediately move up to ½ their speed. | |||
'''Focus.''' All of Tenemei’s allies within 30 ft of him gain the Focused condition against a hostile creature within 30 ft of Tenemei. | |||
'''Second Wind (Recharge 6).''' Tenemei regains 8 (1d10 + 3) hit points. | |||
|- | |- | ||
| colspan="6" | | ! colspan="6" |Reactions | ||
|- | |||
| colspan="6" |'''Skewer (2/Round).''' When a creature moves into reach of Tenemei’s glaive, or moves more than 10 ft away from Tenemei, he may make a reactive attack against them with his glaive. | |||
|- | |- | ||
|} | |} | ||