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=== <u>'''Level 2: Gain 1 Talent, 1 Attribute Point, and HP'''</u> === | === <u>'''Level 2: Gain 1 Talent, 1 Attribute Point, and HP'''</u> === | ||
* Most commonly this is where players choose their Class Entry Talent, but you don't have to! You can stay classless and pick one | * Most commonly this is where players choose their Class Entry Talent, but you don't have to! You can stay classless and pick either one Specialization or Magic Entry Talent! | ||
* Add your Attribute Point. Remember there is a cap at this level that no one attribute can be above 2.* | * Add your Attribute Point. Remember there is a cap at this level that no one attribute can be above 2.* | ||
* Add 1 HP for your level and then add additional HP based off the chart or roll. The only exception is if you take a talent that allows you extra HP (Like Hardy!) | * Add 1 HP for your level and then add additional HP based off the chart or roll. The only exception is if you take a talent that allows you extra HP (Like Hardy!) | ||
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==== '''BOP Leveling''' ==== | ==== '''BOP Leveling''' ==== | ||
BOPs level up approximately every 6 levels, however this is completely up to your MC to | BOPs level up approximately every 6 levels, however this is completely up to your MC to determine based off what has happened in your game. Your MC may also give you a brand new Profession based off in game [[actions]]. | ||
=== '''Important Notes''' === | === '''Important Notes''' === | ||
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