Specialization Talents: Difference between revisions

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* <u>Exploit</u>: (X AP) When a creature within your melee weapon's reach does one of the following [[actions]], you may spend AP to make an attack against that creature immediately. The amount of AP you must spend equals the normal AP cost to make an attack with that weapon.  
* <u>Exploit</u>: (X AP) When a creature within your melee weapon's reach does one of the following [[actions]], you may spend AP to make an attack against that creature immediately. The amount of AP you must spend equals the normal AP cost to make an attack with that weapon.  
** <u>You can Exploit when a creature</u>: Moves out of your melee weapon's reach, Administers a potion (themselves or feeding it to another), or Makes a ranged attack while within your melee weapon's reach
** <u>You can Exploit when a creature</u>: Moves out of your melee weapon's reach, Administers a potion (themselves or feeding it to another), or makes a ranged attack while within your melee weapon's reach
|''Combat''
|''Combat''
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|'''Cool Under Pressure'''
|'''Cool Under Pressure'''
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|When you make a Ranged weapon attack and are within 5 ft of a hostile creature, you do not gain any [[Tactical Advantages|TD]].
|When you make a ranged weapon attack and are within 5 ft of a hostile creature, you do not gain any [[Tactical Advantages|TD]].
|''Combat, Archery''
|''Combat, Archery''
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