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(Created page with "(BROO-nye) With their brown-green skin, pointed ears, and thick manes of mossy-green, brown, or black hair, the bhrunai originally come from the southern swamplands and possess a captivating appearance they share with their northern relatives, the trollkin. Existing on Ancerra for countless ages, this ancient lineage is deeply intertwined with the myths and legends of many other cultures. In the past, it was well known that bhrunai would often sneak into homes deep in...")
 
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(BROO-nye)
(BROO-nye)


With their brown-green skin, pointed ears, and thick manes of mossy-green, brown, or black hair, the bhrunai originally come from the southern swamplands and possess a captivating appearance they share with their northern relatives, the trollkin. Existing on Ancerra for countless ages, this ancient lineage is deeply intertwined with the myths and legends of many other cultures. In the past, it was well
With their brown-green skin, pointed ears, and thick manes of mossy-green, brown, or black hair, the bhrunai originally come from the southern swamplands and possess a captivating appearance they share with their northern relatives, the trollkin. Existing on Ancerra for countless ages, this ancient lineage is deeply intertwined with the myths and legends of many other cultures. In the past, it was well known that bhrunai would often sneak into homes deep in the night and take food, trinkets, or other such things they deemed useful as tools.


known that bhrunai would often sneak into homes deep in
The evidence of this theft could always be found the following morning in the form of shoes with new soles or clothes expertly patched with tightly wound swampgrass. Past bhrunai generally struggled with the concept of ownership and so these ‘exchanges’ were often deemed as thefts, though many homes grew to welcome these small services and so began leaving offerings for the bhrunai directly. However, it is only in recent centuries that these once-reclusive beings have emerged from their seclusion and embraced integration into society at large.


the night and take food, trinkets, or other such things they
Travelers may now encounter bhrunai as they engage in commerce in bustling city markets or traverse trade routes with their turtle-pulled wagons. They have earned a particularly notable reputation as skilled artisans and craftsmen and are known to pour themselves into perfecting a craft over their long lifetimes. They take great pride in their independence and resourcefulness, relying on their own abilities to solve problems before seeking assistance.


deemed useful as tools.
=== Bhrunai Culture ===
Bhrunai have traditionally preferred either solitude or the company of their own kind, building tiny stilted hovels and forming small communes, usually close to established settlements with which they could trade. Passersby may mistake a group of sleeping bhrunai for mossy boulders. Bhrunai have unique romantic relationships, wherein two who chose to spend their lives together perform a “Melding” wherein two become one. This new bhrunai shares the memories of both mates, but is an entirely new unique individual. 10 to 15 years after a Melding, two to four small, round, pebble-like eggs break off from the bhrunai while it sleeps, which grow into young.


The evidence of this theft could always be found the
=== '''Bhrunai Traits''' ===
'''Height:''' 3’4” to 4’2”


following morning in the form of shoes with new soles or
'''Weight:''' 50 - 120 lbs


clothes expertly patched with tightly wound swampgrass.
'''Size:''' Small


Past bhrunai generally struggled with the concept of
'''Base Speed:''' 20 ft


ownership and so these ‘exchanges’ were often deemed as
'''Appearance:''' Bhrunai are usually stocky or cherubic with skin tones like that of stone: primarily shades of gray and brown. Their hair resembles mosses, lichens, or funguses, and their eyes range in coloration from gray to brown to


thefts, though many homes grew to welcome these small
green to blue to hazel to metallic.


services and so began leaving offerings for the bhrunai
'''Lifespan:''' Bhrunai reach maturity around 10 years of age and live very long lives. Bhrunai do not physically deteriorate until around their 400th year of life when their body slowly begins to solidify as they spend more and more time resting in their stone form. By their 500th year, most bhrunai become stone permanently.


directly. However, it is only in recent centuries that these
=== Bhrunai Features ===
'''Bhrunai Starting Features'''


once-reclusive beings have emerged from their seclusion
You gain all of the following at level 1.
{| class="wikitable"
|+
!Feature
!Description
|-
|'''Stone Sleep'''
|Bhrunai do not sleep like other creatures and instead enter a state of suspended animation called “Stone Sleep.” You must enter Stone Sleep for 6 hours to regenerate your energy on a daily basis. While Stone Sleep is activated you gain DT 30, and you are Unconscious but not Helpless. You may remain in Stone Sleep indefinitely, but taking any damage immediately ends your Stone Sleep.
|-
|'''Fae Step'''
|(1/Rest). Bhrunai have the natural ability to wink out of sight and slip into places unnoticed. By spending 2 AP, you become Invisible for 1 minute. This feature ends immediately if you take damage, make an attack, or use magic.
|-
|'''Unique Ability'''
|Choose one additional option from the Bhrunai Feature's options at level 1.
|}


and embraced integration into society at large.


Travelers may now encounter bhrunai as they engage
'''Bhrunai Features'''


in commerce in bustling city markets or traverse trade
In addition to the unique ability you selected at level 1, you gain one more ability at 5th, 10th, 15th, 20th, 25th, and 29th levels, choose one option from the list below.


routes with their turtle-pulled wagons. They have earned
{| class="wikitable"
 
|+
a particularly notable reputation as skilled artisans
!Feature
 
!PreReq
and craftsmen and are known to pour themselves into
!Description
 
|-
perfecting a craft over their long lifetimes. They take great
|Arcane Affinity
 
|
pride in their independence and resourcefulness, relying
|Learn two [[Arcane Spells|cantrips]] from the [[Arcane]] Source of magic. If you do not already know arcane magic, then INT is your magic attribute for these cantrips.
 
|-
on their own abilities to solve problems before seeking
|
 
|
assistance.
|
 
|-
B H R U N A I C U LT U R E
|
 
|
Bhrunai have traditionally preferred either solitude or the
|
 
|}
company of their own kind, building tiny stilted hovels
.  
 
and forming small communes, usually close to established
 
settlements with which they could trade. Passersby may
 
mistake a group of sleeping bhrunai for mossy boulders.
 
Bhrunai have unique romantic relationships, wherein
 
two who chose to spend their lives together perform a
 
“Melding” wherein two become one. This new bhrunai
 
shares the memories of both mates, but is an entirely new
 
unique individual. 10 to 15 years after a Melding, two
 
to four small, round, pebble-like eggs break off from the
 
bhrunai while it sleeps, which grow into young.
 
BHRUNAI TRAITS
 
Height: 3’4” to 4’2”
 
Weight: 50 - 120 lbs
 
Size: Small
 
Base Speed: 20 ft
 
Appearance: Bhrunai are usually stocky or cherubic with
 
skin tones like that of stone: primarily shades of gray and
 
brown. Their hair resembles mosses, lichens, or funguses,
 
and their eyes range in coloration from gray to brown to
 
green to blue to hazel to metallic.
 
Lifespan: Bhrunai reach maturity around 10 years of
 
age and live very long lives. Bhrunai do not physically
 
deteriorate until around their 400th year of life when their
 
body slowly begins to solidify as they spend more and more
 
time resting in their stone form. By their 500th year, most
 
bhrunai become stone permanently.
 
B H R U N A I S TA R T I N G
 
FEATURES
 
At level 1, you gain the following features as a bhrunai.
 
Stone Sleep. Bhrunai do not sleep like other creatures
 
and instead enter a state of suspended animation called
 
“Stone Sleep.” You must enter Stone Sleep for 6 hours to
 
regenerate your energy on a daily basis. While Stone Sleep
 
is activated you gain DT 30, and you are Unconscious but
 
not Helpless. You may remain in Stone Sleep indefinitely,
 
but taking any damage immediately ends your Stone Sleep.
 
Fae Step (1/Rest). Bhrunai have the natural ability
 
to wink out of sight and slip into places unnoticed. By
 
spending 2 AP, you become Invisible for 1 minute. This
 
feature ends immediately if you take damage, make an
 
attack, or use magic.
 
Unique Ability. To further define your bhrunai, choose
 
one option from the list below at level 1.
 
BHRUNAI FEATURES
 
In addition to the unique ability you selected at level 1, you
 
gain one more ability at 5th, 10th, 15th, 20th, 25th, and
 
29th levels, choose one option from the list below.
 
Arcane Affinity. Learn two cantrips from the Arcane
 
Source of magic. If you do not already know arcane magic,
 
then INT is your magic attribute for these cantrips.


Bhrunai Expertise. Repeatable. You add +6 Skill Points to
Bhrunai Expertise. Repeatable. You add +6 Skill Points to

Revision as of 14:10, 14 November 2023

(BROO-nye)

With their brown-green skin, pointed ears, and thick manes of mossy-green, brown, or black hair, the bhrunai originally come from the southern swamplands and possess a captivating appearance they share with their northern relatives, the trollkin. Existing on Ancerra for countless ages, this ancient lineage is deeply intertwined with the myths and legends of many other cultures. In the past, it was well known that bhrunai would often sneak into homes deep in the night and take food, trinkets, or other such things they deemed useful as tools.

The evidence of this theft could always be found the following morning in the form of shoes with new soles or clothes expertly patched with tightly wound swampgrass. Past bhrunai generally struggled with the concept of ownership and so these ‘exchanges’ were often deemed as thefts, though many homes grew to welcome these small services and so began leaving offerings for the bhrunai directly. However, it is only in recent centuries that these once-reclusive beings have emerged from their seclusion and embraced integration into society at large.

Travelers may now encounter bhrunai as they engage in commerce in bustling city markets or traverse trade routes with their turtle-pulled wagons. They have earned a particularly notable reputation as skilled artisans and craftsmen and are known to pour themselves into perfecting a craft over their long lifetimes. They take great pride in their independence and resourcefulness, relying on their own abilities to solve problems before seeking assistance.

Bhrunai Culture

Bhrunai have traditionally preferred either solitude or the company of their own kind, building tiny stilted hovels and forming small communes, usually close to established settlements with which they could trade. Passersby may mistake a group of sleeping bhrunai for mossy boulders. Bhrunai have unique romantic relationships, wherein two who chose to spend their lives together perform a “Melding” wherein two become one. This new bhrunai shares the memories of both mates, but is an entirely new unique individual. 10 to 15 years after a Melding, two to four small, round, pebble-like eggs break off from the bhrunai while it sleeps, which grow into young.

Bhrunai Traits

Height: 3’4” to 4’2”

Weight: 50 - 120 lbs

Size: Small

Base Speed: 20 ft

Appearance: Bhrunai are usually stocky or cherubic with skin tones like that of stone: primarily shades of gray and brown. Their hair resembles mosses, lichens, or funguses, and their eyes range in coloration from gray to brown to

green to blue to hazel to metallic.

Lifespan: Bhrunai reach maturity around 10 years of age and live very long lives. Bhrunai do not physically deteriorate until around their 400th year of life when their body slowly begins to solidify as they spend more and more time resting in their stone form. By their 500th year, most bhrunai become stone permanently.

Bhrunai Features

Bhrunai Starting Features

You gain all of the following at level 1.

Feature Description
Stone Sleep Bhrunai do not sleep like other creatures and instead enter a state of suspended animation called “Stone Sleep.” You must enter Stone Sleep for 6 hours to regenerate your energy on a daily basis. While Stone Sleep is activated you gain DT 30, and you are Unconscious but not Helpless. You may remain in Stone Sleep indefinitely, but taking any damage immediately ends your Stone Sleep.
Fae Step (1/Rest). Bhrunai have the natural ability to wink out of sight and slip into places unnoticed. By spending 2 AP, you become Invisible for 1 minute. This feature ends immediately if you take damage, make an attack, or use magic.
Unique Ability Choose one additional option from the Bhrunai Feature's options at level 1.


Bhrunai Features

In addition to the unique ability you selected at level 1, you gain one more ability at 5th, 10th, 15th, 20th, 25th, and 29th levels, choose one option from the list below.

Feature PreReq Description
Arcane Affinity Learn two cantrips from the Arcane Source of magic. If you do not already know arcane magic, then INT is your magic attribute for these cantrips.

.

Bhrunai Expertise. Repeatable. You add +6 Skill Points to

one skill of your choice with the Crafting* tag.

Environmental Adaptation. Whenever you roll a d20 to

resist a harmful environmental condition such as extreme

heat, cold, or weather, you roll 2d20 and take the higher

result.

Fae Step II. Prerequisite: Fey Step. You may use your Fae

Step feature 2/Rest. Additionally, when you activate this

feature you may immediately teleport up to 15 ft to a place

within your line of sight.

Grove-Born. Gain +6 Skill Points that you can spend on

the following skills. You cannot put more than +4 points

into a single skill using this feature.

• Acrobatics. Balancing, Contorting, Tumbling

• Athleticism. Athletics

• Crafting*. Alchemy, Cobbling, Cooking, Weaving

• Influence. Persuading

• Luck. Scavenging

• Subterfuge. Evading, Lockpicking*, Sleight of Hand

• Survival. Animal Handling, Forage, Nature, Sheltering,

Sneaking

Natural Camouflage. While you are outdoors and

Concealed, gain +3 on skill checks to remain hidden. You

can only use this ability when you have not moved since the

beginning of your last turn.

Natural Camouflage II. Prerequisite: Natural Camouflage

I. While outdoors and not actively moving, gain your

Natural Camouflage bonus.

Natural Camouflage III. Prerequisite: Natural Camouflage

II. While outdoors, you gain your Natural Camouflage

bonus.

Natural Camouflage IV. Prerequisite: Natural Camouflage

III. Repeatable. Gain an additional +3 on skill checks to

remain hidden when using Natural Camouflage.

Naturefriend (1/Rest). You can cast the Animal Bond

Spell.

Naturefriend II. Prerequisite: Naturefriend. Regain the

ability to use Naturefriend when you Recoup.

Primal Awareness. By spending one minute, you

sense primal power in a 1 mile radius from yourself.

Learn whether or not primal magic has been used in the

last 7 days, as well as if a creature with the fae tag has

been present. You can use this feature once, regaining all

expended uses when you Take a Rest.

Primal Power. Learn two chants from the Primal Source

of Magic. If you do not already know primal magic, then

AWR is your magic attribute for these chants.

Stone Gut. Gain Resist Toxic 3.

Stone Gut II. Prerequisites: Stone Gut; Character Level

10. You are immune to common poisons and diseases, and

increase your Resist Toxic number by 3. Furthermore, you

can receive nourishment from eating any biological plant or

common mineral such as clay, dirt, or stone.

Stone Gut III. Prerequisite: Stone Gut 2. Increase your

Resist Toxic number by 3.

Stone Sentinel. You are immune to magical sleep effects.