Tinkerer: Difference between revisions

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You have never been able to keep from fidgeting, and you’re always reaching for clockwork, screws, wires, and the like as you seek to create new inventions or improve upon existing ones. You have always had a penchant for tinkering and exhibit relentless ingenuity. You quickly gained notoriety as  someone who could always find a way to enhance anything with mechanical parts. Unquenchably curious, you always seek to understand how something works and how it might be improved upon. What is your medium of choice? Tinkerers often favor metal and wood due to their versatility, but other substances can make for interesting inventions as well.When you invent something, what motivates you? Are you most concerned with improving your quality of life by making existing technology more effective, or are you looking to break the confines of science as your contemporaries understand it? Do you have some grand idea for a new invention that will revolutionize the world?
You have never been able to keep from fidgeting, and you’re always reaching for clockwork, screws, wires, and the like as you seek to create new inventions or improve upon existing ones. You have always had a penchant for tinkering and exhibit relentless ingenuity. You quickly gained notoriety as  someone who could always find a way to enhance anything with mechanical parts. Unquenchably curious, you always seek to understand how something works and how it might be improved upon.  
 
What is your medium of choice? Tinkerers often favor metal and wood due to their versatility, but other substances can make for interesting inventions as well. When you invent something, what motivates you? Are you most concerned with improving your quality of life by making existing technology more effective, or are you looking to break the confines of science as your contemporaries understand it? Do you have some grand idea for a new invention that will revolutionize the world?


===Tinkerer Stacks===
===Tinkerer Stacks===
'''Inventor''' A skilled and creative inventor, you can make all manner of gadgetry and manage a tremendous inventory of
'''Inventor:''' A skilled and creative inventor, you can make all manner of gadgetry and manage a tremendous inventory of
useful items.
useful items.


'''Magitechnician''' Through unstable experiments, you have accessed the [[arcane]] source of magic and can fuel spells with
'''Magitechnician:''' Through unstable experiments, you have accessed the [[arcane]] source of magic and can fuel spells with
your inventions.
your inventions.


'''Augmentor''' You specialize in creating powerful [[armor]] that implements [[weapons]], gadgets, and enhanced defenses, turning you into a tremendous front-line fighter.
'''Augmentor:''' You specialize in creating powerful [[armor]] that implements [[weapons]], gadgets, and enhanced defenses, turning you into a tremendous front-line fighter.
 
'''Alchemist:''' By developing potions and alchemical reagents, you can bolster your allies or [[damage]] your foes.


'''Alchemist''' By developing potions and alchemical reagents, you can bolster your allies or [[damage]] your foes.
== Tinkerer Talents ==


===Tinkerer Entry===
===Tinkerer Entry===
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|'''Vitality Solution'''
|'''Vitality Solution'''
|Alchemy II
|Alchemy II
|You can create Vitality Solutions, which grant 3d4+INT Shield HP upon consumption.
|You can create Vitality Solutions, which grant 3d4+INT [[Shield]] HP upon consumption.
|''Tinkerer, Alchemist''
|''Tinkerer, Alchemist''
|-
|-
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|-
|-
|[[Arcane]]
|[[Arcane]]
|[[Air Bubble|Air bubble]], Arcane Shield, Death Ward, Fire Shield, [[Mage]] Armor, Sense Magic, Shield
|[[Air Bubble|Air bubble]], [[Arcane Shield]], [[Death Ward]], [[Fire Shield]], [[Mage]] Armor, [[Sense Magic]], Shield
|-
|-
|[[Divine]]
|[[Divine]]
|Heroism
|[[Heroism]]
|-
|-
|[[Occult]]
|[[Occult]]
|Cloven Step, Hex of the Unseen, Silhouette, Warp Step
|[[Cloven Step]], [[Hex of the Unseen]], [[Silhouette]], [[Warp Step]]
|-
|-
|[[Primal]]
|[[Primal]]
|Catclaw, Fleetfoot (Tier 2), Intuition (1 Min Duration), Bullish Strength (1 min Duration), Piscism.  
|[[Catclaw]], [[Fleetfoot]] (Tier 2), [[Intuition]] (1 Min Duration), Bullish Strength (1 min Duration), [[Piscism]].  
|-
|-
|[[Psionic]]
|[[Psionic]]
|Conceal, Create Weapon (! min duration), Giant, Hasten (30 Sec duration), Invisability, Iron Body (20 Sec Duration), Jump, Levitate, Mirror Images, Sense Danger
|[[Conceal]], [[Create Weapon]] (! min duration), [[Giant]], [[Hasten]] (30 Sec duration), Invisability, [[Iron Body]] (20 Sec Duration), [[Jump]], [[Levitate]], [[Mirror Images]], [[Sense Danger]]
|}
|}


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|'''Safety Precautions'''
|'''Safety Precautions'''
|Inventor
|Inventor
|You can now add +20 to the Tinkering required in order to craft Tinkering items that others can use.
|You can now add +20 to the Tinkering required in [[order]] to craft Tinkering items that others can use.
|''Tinkerer, Inventor''
|''Tinkerer, Inventor''
|-
|-
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|By spending 4 AP, you may activate the machine. At the start of each of your turns, the machine produces fog. It begins as a 10 ft radius cloud of fog and extends by 10 ft on each of your turns until it is a 30 ft radius. Fog causes the Concealed condition.
|By spending 4 AP, you may activate the machine. At the start of each of your turns, the machine produces fog. It begins as a 10 ft radius cloud of fog and extends by 10 ft on each of your turns until it is a 30 ft radius. Fog causes the Concealed condition.
|-
|-
|'''Gas Mask'''
|'''Gas [[Mask]]'''
|40
|40
|3
|3
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|Tinkerer Entry
|Tinkerer Entry
|You gain the [[Student]] of the Arcane talent if you do not already have it. Each time you level up and spend your talent point on a talent in the Magitechnician stack, you gain +5 SP and +1 Arcane Power.
|You gain the [[Student]] of the Arcane talent if you do not already have it. Each time you level up and spend your talent point on a talent in the Magitechnician stack, you gain +5 SP and +1 Arcane Power.
Magitechnicians cast spells as if they were devices, and the caster can choose how they describe the spells being cast. Perhaps a Fireball is launched from a firearm-like device, Fly might be a jetpack, Raise [[Skeleton]] could be a mechanical backpack puppeteering bones, and Living Letter might be a tiny drone.
Magitechnicians cast spells as if they were devices, and the caster can choose how they describe the spells being cast. Perhaps a [[Fireball]] is launched from a firearm-like device, Fly might be a jetpack, Raise [[Skeleton]] could be a mechanical backpack puppeteering bones, and [[Living Letter]] might be a tiny drone.
This has no mechanical effect other than when you trigger Backlash as a Magitechnician. In this case, you do not take damage or end your turn, but you lose access to the spell that triggered Backlash until you Take a Rest, as the contraption needs to be repaired.
This has no mechanical effect other than when you trigger Backlash as a Magitechnician. In this case, you do not take damage or end your turn, but you lose access to the spell that triggered Backlash until you Take a Rest, as the contraption needs to be repaired.
|''Tinkerer, Magitechnician''
|''Tinkerer, Magitechnician''
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|'''Spell Storing'''
|'''Spell Storing'''
|Golemancer
|Golemancer
|You create an object - such as a bracelet, locket, or ring, that stores spells for you. When creating a mote via Delay Spell, you can put the spell into the Spell Storing object and its duration becomes 24 hours. Your motes cannot be released prematurely without the condition being triggered, and after the duration they dissipate harmlessly.
|You create an object - such as a bracelet, locket, or ring, that stores spells for you. When creating a mote via [[Delay Spell]], you can put the spell into the Spell Storing object and its duration becomes 24 hours. Your motes cannot be released prematurely without the condition being triggered, and after the duration they dissipate harmlessly.
|''Tinkerer, Magitechnician''
|''Tinkerer, Magitechnician''
|-
|-
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|'''Cantrip Cannon'''
|'''Cantrip Cannon'''
|Magitechnician
|Magitechnician
|You create a permanent spell device that fires Cantrips. Choose Beam of Fire, Frostbite, or Grave Whisper. This device cannot trigger backlash. You may now use your total Character Level for this cantrip’s power instead of your Arcane Power.
|You create a permanent spell device that fires Cantrips. Choose [[Beam of Fire]], [[Frostbite]], or [[Grave Whisper]]. This device cannot trigger backlash. You may now use your total Character Level for this cantrip’s power instead of your Arcane Power.
|''Tinkerer, Magitechnician''
|''Tinkerer, Magitechnician''
|-
|-