Cleric: Difference between revisions

191 bytes added ,  23 April 2025
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|Gain the Even the Scales ability.
|Gain the Even the Scales ability.


* '''Even the Scales.''' (1/Recoup) . By spending 3 AP, choose yourself or an allied creature within 30 ft of you that is suffering from Charmed, Demoralized, Frightened, Shaken, Sickened, and/ or Slowed. Choose a hostile creature within 30 ft of you that is also suffering from one or more of those conditions. Both creatures remove one of those conditions of their choice.  
* '''Even the Scales''' '''(1/Recoup).''' Spend 3 AP to choose yourself or an allied creature within 30 ft of you that is suffering from Charmed, Demoralized, Frightened, Shaken, Sickened, or Slowed. Choose a hostile creature within 30 ft of you that is also suffering from one or more of those conditions. Both creatures remove one of those conditions of their choice.  
|''Divine Icon - Order''
|''Divine Icon - Order, Level 1 Icon''
|-
|-
|'''Order: Even the Scales II'''
|'''Order: Even the Scales II'''
|Even the Scales
|Even the Scales
|You may choose which of those conditions each creature removes.
|You may now choose which condition each creature removes when using Balance the Scales.
|''Divine Icon - Order''
|''Divine Icon - Order, Level 2 Icon''
|-
|-
|'''Order: Rebalance'''
|'''Order: Rebalance'''
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|Gain the Rebalance ability.
|Gain the Rebalance ability.


* '''Rebalance.''' (2/Recoup) Touch a willing creature and spend 1 AP; you and that creature each change your HP to be the average of each other’s HP (this cannot exceed max HP).
* '''Rebalance''' '''(2/Recoup).''' Spend 1 AP and touch a willing creature; you and that creature each adjust your HP to be the average of each other’s HP (this cannot exceed max HP).
|''Divine Icon - Order''
|''Divine Icon - Order, Level 1 Icon''
|-
|-
|'''Order: Rebalance II'''
|'''Order: Rebalance II'''
|Rebalance
|Rebalance
|When you use Rebalance, you can touch two willing creatures to let them take the average of their HP (your own HP is unaffected and not used in the calculation).
|When you use Rebalance, you can touch two willing creatures to let them take the average of their HP.
|''Divine Icon - Order''
|''Divine Icon - Order, Level 2 Icon''
|}
|}


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|Gain the Repentance ability.  
|Gain the Repentance ability.  


* '''Repentance.''' (2/Rest) By spending 1 AP, you or an allied creature within 30 ft of you that is Charmed or Frightened loses its turn and regains 1d4 HP.
* '''Repentance''' '''(2/Rest).''' By spending 1 AP, you or an allied creature within 30 ft of you that is Charmed or Frightened loses its turn and regains 1d4 HP.
|''Divine Icon - Redemption''
|''Divine Icon - Redemption, Level 1 Icon''
|-
|-
|'''Redemption: Redeeming Fervor'''
|'''Redemption: Redeeming Fervor'''
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|Gain the Redeeming Fervor ability.
|Gain the Redeeming Fervor ability.


* '''Redeeming Fervor.''' (2/Rest) Spend 1 AP and touch yourself or an allied creature that was Charmed or Frightened in the past 10 minutes and is not any longer. That creature gains +2 to mental defenses for the next 10 minutes.
* '''Redeeming Fervor''' '''(2/Rest).''' Spend 1 AP to touch a creature that was Charmed or Frightened in the past 10 minutes and is not any longer. That creature gains +2 to mental defenses for the next 10 minutes.
|''Divine Icon - Redemption''
|''Divine Icon - Redemption, Level 1 Icon''
|-
|-
|'''Redemption: Redeeming Fervor II'''
|'''Redemption: Redeeming Fervor II'''
|Redeeming Fervor
|Redeeming Fervor
|When you use Redeeming Fervor, the creature also gains +1 to attacks and damage for the duration.
|When you use Redeeming Fervor, the creature also gains +1 TA and +1 damage for the duration.
|''Divine Icon - Redemption''
|''Divine Icon - Redemption, Level 2 Icon''
|-
|-
|'''Redemption: Redeeming Fervor III'''
|'''Redemption: Redeeming Fervor III'''
|Redeeming Fervor II
|Redeeming Fervor II
|Redeeming Fervor becomes 2/Recoup.
|Redeeming Fervor becomes 2/Recoup.
|''Divine Icon - Redemption''
|''Divine Icon - Redemption, Level 3 Icon''
|}
|}


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|Gain the Aggressive Taunt ability.
|Gain the Aggressive Taunt ability.


* '''Aggressive Taunt.''' (2/Recoup) By spending 1 AP, Taunt a creature within 60 ft. Your crit ranges increase by 1 against each other. This lasts for 1 minute or until you use this again.
* '''Aggressive Taunt''' '''(2/Recoup).''' Spend 1 AP to Taunt a creature within 60 ft. Your crit ranges increase by +1 against each other. This lasts for 1 minute or until you use this again.
|''Divine Icon - Revenge''
|''Divine Icon - Revenge, Level 1 Icon''
|-
|-
|'''Revenge: Vengeful'''
|'''Revenge: Vengeful'''
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|Gain the Vengeful ability.
|Gain the Vengeful ability.


* '''Vengeful.''' (2/Recoup) When you take damage from a creature that you can see within 60 ft of you, you can spend 1 Reactive AP to deal +1d6 damage (of the same damage type) against it the first time you hit it before the end of your next turn.
* '''Vengeful''' '''(2/Recoup).''' When you take damage from a creature that you can see within 60 ft of you, you can spend 1 Reactive AP to deal +1d6 damage (of the same damage type) against it the first time you hit it before the end of your next turn.
|''Divine Icon - Revenge''
|''Divine Icon - Revenge, Level 1 Icon''
|-
|-
|'''Revenge: Vengeful II'''
|'''Revenge: Vengeful II'''
|Vengeful
|Vengeful
|Vengeful becomes “Each time you hit it before the end of your next turn.”
|Vengeful becomes “Each time you hit it before the end of your next turn.”
|''Divine Icon - Revenge''
|''Divine Icon - Revenge, Level 2 Icon''
|-
|-
|'''Revenge: Vengeful III'''
|'''Revenge: Vengeful III'''
|Vengeful II
|Vengeful II
|Vengeful costs 0 Reactive AP.
|Vengeful costs 0 Reactive AP.
|''Divine Icon - Revenge''
|''Divine Icon - Revenge, Level 3 Icon''
|}
|}


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|Gain the Rescue ability.
|Gain the Rescue ability.


* '''Rescue.''' (2/Rest) When you or an allied creature within 30 ft of you takes damage, spend 1 Reactive AP to heal that creature for HP equal to your CHA.
* '''Rescue''' '''(2/Rest)'''. When you or an allied creature within 30 ft of you takes damage, spend 1 Reactive AP to heal that creature for HP equal to your CHA.
|''Divine Icon - Salvation''
|''Divine Icon - Salvation, Level 1 Icon''
|-
|-
|'''Salvation: Rescue II'''
|'''Salvation: Rescue II'''
|Rescue
|Rescue
|Rescue becomes 2/Recoup.
|Rescue becomes 2/Recoup.
|''Divine Icon - Salvation''
|''Divine Icon - Salvation, Level 2 Icon''
|-
|-
|'''Salvation: Rescue III'''
|'''Salvation: Rescue III'''
|Rescue II
|Rescue II
|Rescue’s range increases by 30 ft.
|Rescue’s range increases by +30 ft.
|''Divine Icon - Salvation''
|''Divine Icon - Salvation, Level 3 Icon''
|-
|-
|'''Salvation: Rescue IV'''
|'''Salvation: Rescue IV'''
|Rescue III
|Rescue III
|Rescue becomes CHA/Recoup.
|Rescue becomes CHA/Recoup.
|''Divine Icon - Salvation''
|''Divine Icon - Salvation, Level 4 Icon''
|}
|}