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|Gain the Juggernaut ability. | |Gain the Juggernaut ability. | ||
* '''Juggernaut | * '''Juggernaut (2/Rest).''' Spend 1 AP to enter a combative focus that allows you to tune out injury. For the next minute, whenever you take physical damage, if you have any Reactive AP, gain Absorb Physical +3. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
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|Hardy | |Hardy | ||
<u>Incompatible</u>: Staunch Resistance | <u>Incompatible</u>: Staunch Resistance | ||
| | |Juggernaut now also gives you Absorb Elemental +3. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
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|Hardy | |Hardy | ||
<u>Incompatible</u>: Elemental Inurement | <u>Incompatible</u>: Elemental Inurement | ||
|While your Juggernaut ability is active, increase | |While your Juggernaut ability is active, increase your Absorb values by +2. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
|'''Shrug It Off''' | |'''Shrug It Off''' | ||
|Staunch Resistance | |Staunch Resistance | ||
|(1/Recoup) By spending 1 Reactive AP, gain Shield HP equal to the amount of physical damage that you just took. You may use Rage AP on this feature. | |Gain the Shrug it Off ability. | ||
* '''Shrug it Off (1/Recoup).''' By spending 1 Reactive AP, gain Shield HP equal to the amount of physical damage that you just took. You may use Rage AP on this feature. | |||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
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|Gain the Endure ability. | |Gain the Endure ability. | ||
* '''Endure | * '''Endure (2/Rest).''' When a creature makes an attack against your AR, you may use your FORT instead. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
|'''Juggernaut II''' | |'''Juggernaut II''' | ||
|Endure | |Endure | ||
|Gain +4 Skill Points that you can spend on any skills with the END tag. | |Gain +4 Skill Points that you can spend on any skills with the END tag. | ||
Juggernaut becomes | Juggernaut becomes 1⁄2 END/Rest. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
|'''Juggernaut III''' | |'''Juggernaut III''' | ||
|Juggernaut II | |Juggernaut II | ||
|While your Juggernaut ability is active, increase | |While your Juggernaut ability is active, increase your Absorb values by +2. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
|'''Energy Inurement''' | |'''Energy Inurement''' | ||
|Juggernaut III, Ardent Assault | |Juggernaut III, Ardent Assault | ||
| | |Juggernaut now also gives you Absorb Energy +3. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
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|'''Staunch Resistance II''' | |'''Staunch Resistance II''' | ||
|Juggernaut III, Shrug It Off | |Juggernaut III, Shrug It Off | ||
|While your Juggernaut ability is active, increase | |While your Juggernaut ability is active, increase your Absorb values by +2. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
|'''Battle Ready''' | |'''Battle-Ready''' | ||
|Staunch Resistance II | |Staunch Resistance II | ||
|When you Recoup, you may remove +1 Death Point. | |When you Recoup, you may remove +1 Death Point. | ||
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|'''Endure II''' | |'''Endure II''' | ||
|Juggernaut 9 | |Juggernaut 9 | ||
|Gain +4 Skill Points that you can spend on any | |Gain +4 Skill Points that you can spend on any skills with the END tag. | ||
Endure becomes 3/Rest. | Endure becomes 3/Rest. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
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|'''Hardy II''' | |'''Hardy II''' | ||
|Endure II | |Endure II | ||
|Gain | |Gain the Hardy II [[Specialization Talents|specialization talent]]. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
|'''Ardent Assault II''' | |'''Ardent Assault II''' | ||
|Hardy II, Citadel of Stamina | |Hardy II, Citadel of Stamina | ||
|Gain +2 Skill Points that you can spend on any | |Gain +2 Skill Points that you can spend on any skills with the STR tag. | ||
When you are not Bloodied, gain +1 to FORT. | When you are not Bloodied, gain +1 to FORT. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
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|'''Shrug It Off II''' | |'''Shrug It Off II''' | ||
|Hardy II, Battle-Ready | |Hardy II, Battle-Ready | ||
|Shrug | |Shrug It Off becomes 2/Recoup. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
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|Juggernaut 12 | |Juggernaut 12 | ||
|Gain +4 Skill Points that you can spend on any skills with the END tag. | |Gain +4 Skill Points that you can spend on any skills with the END tag. | ||
If you have no uses of Endure remaining | If you have no uses of Endure remaining, you now regain one use on a Recoup. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
|'''Juggernaut IV''' | |'''Juggernaut IV''' | ||
|Endure III | |Endure III | ||
|You no longer need | |You no longer need Reactive AP to gain the benefits of Juggernaut. Juggernaut becomes END/Rest. | ||
|''Berzerker, Juggernaut'' | |''Berzerker, Juggernaut'' | ||
|- | |- | ||
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|Juggernaut 14 | |Juggernaut 14 | ||
|You have a reputation of being impossible to kill. People challenge you to nonlethal combat just to witness your unending stamina. | |You have a reputation of being impossible to kill. People challenge you to nonlethal combat just to witness your unending stamina. | ||
The final cap for your END increases from 12 to 14. When your END is 14, gain +1 | The final attribute cap for your END increases from 12 to 14. When your END is 14, gain +1 max HP per character level. | ||
Gain the Back in the Fight ability. | Gain the Back in the Fight ability. | ||
* '''Back in the Fight''' '''(1/Rest).''' When you start your turn with 0 HP, you may spend X AP to remove Death Points equal to 1⁄2 X. | |||
* '''Back in the Fight | * '''''Level 30:''''' Back in the Fight becomes: Remove Death Points equal to X. | ||
* | |||
|''Berzerker, Juggernaut, '''Capstone''''' | |''Berzerker, Juggernaut, '''Capstone''''' | ||
|} | |} | ||