Witch: Difference between revisions

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|Aranea IX: Any
|Aranea IX: Any
|Gain the Aranea's Marionette ability.
|Gain the Aranea's Marionette ability.
'''Aranea's Marionette.''' For 4 AP, make an END attack against the WILL of a creature within 40 ft of you. On a hit, deal 1d8 psychic damage, and create ethereal strands of silk connecting you to the target creature. For the next 1 minute, at the start of each of the target creature's turns, you may spend 2 Reactive AP to take its first action. You cannot force the creature to expend its rechargeable abilities, but might dictate which direction it moves or force it to make an attack against one of its allies. On a miss, you do not expend this ability. (CHA/Rest)
 
* '''Aranea's Marionette (CHA/Rest).''' For 4 AP, make an END attack against the WILL of a creature within 40 ft of you. On a hit, deal 1d8 psychic damage, and create ethereal strands of silk connecting you to the target creature. For the next 1 minute, at the start of each of the target creature’s turns, you may spend 2 Reactive AP to take its first action. You cannot force the creature to expend its rechargeable abilities, but might dictate which direction it moves or force it to make an attack against one of its allies. On a miss, you do not expend this ability.
|''Witch, Aranea''
|''Witch, Aranea''
|-
|-
|'''Aranea X: Spider Senses'''
|'''Aranea X: Spider Senses'''
|Aranea IX: Any
|Aranea IX: Any
|You cannot be Completely Surprised, even while sleeping. Any time you would be Completely Surprised, you are Partially Surprised instead, and any time you would be Partially Surprised, you are not surprised.
|You cannot be Completely Surprised, even while sleeping. Any time you would be Completely Surprised, you are Partially Surprised instead, and any time you would be Partially Surprised, you are not Surprised.
|''Witch, Aranea''
|''Witch, Aranea''
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|-
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|Aranea X: Any, Aranea IX: Grand Swarm
|Aranea X: Any, Aranea IX: Grand Swarm
|When you activate your Spider Swarm, the additional ability you choose gains another effect, which remains active for the duration of your swarm.
|When you activate your Spider Swarm, the additional ability you choose gains another effect, which remains active for the duration of your swarm.
'''''Arachnid Venom:''''' The radius is Hazardous Terrain (1d2 toxic) to hostile creatures.


'''''Crawling Skin:''''' Hostile creatures in the radius are Shaken.
* '''''Arachnid Venom:''''' The radius is Hazardous Terrain (1d2 toxic) to hostile creatures.


'''''Elevate:''''' Spiders bunch up beneath you, elevating you. You ignore all Hazardous Terrain. Furthermore, as your spiders cluster underneath you, they may elevate you anywhere between 1 ft and 20 ft above the ground. Changing your elevation requires 1 AP.
* '''''Crawling Skin:''''' Hostile creatures in the radius are Shaken.
 
* '''''Elevate:''''' Spiders bunch up beneath you, elevating you. You ignore all Hazardous Terrain. Furthermore, as your spiders cluster underneath you, they may elevate you anywhere between 1 ft and 20 ft above the ground. Changing your elevation requires 1 AP.
|''Witch, Aranea''
|''Witch, Aranea''
|-
|-
|'''Aranea XI: Paralyzing Terror'''
|'''Aranea XI: Paralyzing Terror'''
|Aranea X: Any, Aranea VIII: Enduring Fear
|Aranea X: Any, Aranea VIII: Enduring Fear
|While a creature is Frightened as a result of your Fearful Gaze ability, you may choose for it to also become Paralyzed. (1/Rest)
|Gain the Paralyzing Terror ability.  
 
* '''Paralyzing Terror (1/Rest).'''
|''Witch, Aranea''
|''Witch, Aranea''
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|-