Magic Talents: Difference between revisions

no edit summary
No edit summary
No edit summary
Line 10: Line 10:
|'''Student of the Arcane'''
|'''Student of the Arcane'''
|
|
|Having tapped into the Fundamental Well and reach Attunation, you gain the following benefits.
|Having tapped into the Fundamental Wellspring and achieved Attunation, you gain the following benefits.


* '''Spell Points.''' Gain 10 SP if this is the first Magic Entry talent you take. Otherwise, gain 5 SP. Each time you level up and take a talent with the arcane magic tag, you gain +5 SP.
'''Spell Points.''' If this is your first magic entry talent, gain 10 Spell Points. Otherwise, gain +5 SP. Each time you level up and take a talent with the arcane magic tag, you gain +5 SP.
* '''Arcane Power.''' Gain 1 Arcane Power. Each time you level up take a talent with the arcane magic tag, you gain +1 Arcane Power.


* '''Arcane Spells.'''[[Arcane Spells|:]] You know a number of arcane cantrips and spells equal to your Arcane Power + your INT. Each time this number increases, learn another arcane cantrip or spell.
'''Arcane Power.''' Gain 1 Arcane Power. Each time you level up and take a talent with the arcane magic tag, you gain +1 Arcane Power.
* '''Student.''' Gain access to the arcane magic stack. Gain two talents from the arcane magic stack. (You do not gain additional spell points from these selections.)
 
* '''Arcanist.''' Your magic attribute is INT unless another talent says otherwise.
'''Arcane Spells.''' You know a number of arcane cantrips and spells equal to your Arcane Power + INT. Each time this number increases, learn another arcane cantrip or spell.
 
'''Student.''' Gain access to the Arcane Magic stack. Gain two talents from the Arcane Magic stack. (You do not gain additional SP or Arcane Power from these selections.)
 
'''Arcanist.''' Your magic attribute is INT unless another talent says otherwise.
|''Arcane Magic, Magic Entry''
|''Arcane Magic, Magic Entry''
|-
|-
Line 27: Line 30:
|'''Arcane Knowledge'''
|'''Arcane Knowledge'''
|
|
|''Repeatable.'' Gain one arcane spell or cantrip, and gain +4 Skill Points that you can assign to any skill with the knowledge tag.
|''Repeatable.'' Gain one arcane spell or cantrip, and gain +4 Skill Points that you can spend on any skills with the knowledge tag.
|''Arcane Magic, Repeatable''
|''Arcane Magic, Repeatable''
|-
|-
|'''Arcane Magic'''
|'''Arcane Magic'''
|
|
|''Repeatable.'' Gain two arcane cantrips and one arcane spell.
|''Repeatable.'' Gain two arcane cantrips and one arcane spell..
|''Arcane Magic, Repeatable''
|''Arcane Magic, Repeatable''
|-
|-
Line 42: Line 45:
|'''Clear Thoughts'''
|'''Clear Thoughts'''
|
|
|''Repeatable.'' You permanently lose 3d4 maximum HP and can reallocate all talent points that have given you Arcane Power. You cannot reassign Student of the Arcane or Clear Thoughts. If reassigning would cause you to know fewer spells, you can choose which spells you forget. You must spend 8 uninterrupted hours in Attunation to achieve this, and rest for 8 hours following this process. If you are interrupted, you must start the process over. Your talent point changes do not take effect until you’ve finished the entire process. Taking this talent twice does allow you to reallocate the previous uses of this talent, but does not cause you to regain the lost maximum HP.
|''Repeatable.'' You permanently lose 3d4 max HP and can reallocate all talent points that have given you Arcane Power. You cannot reassign Student of the Arcane or Clear Thoughts. If reassigning would cause you to know fewer spells, you can choose which spells you forget. You must spend 8 uninterrupted hours in Attunation to achieve this, and rest for 8 hours following this process. If you are interrupted, you must start the process over. Your talent point changes do not take effect until you have finished the entire process. Taking this talent again does allow you to reallocate the previous uses of this talent, but does not cause you to regain the lost max HP.
|''Arcane Magic, Repeatable''
|''Arcane Magic, Repeatable''
|-
|-
|'''Fire Focus'''
|'''Fire Focus'''
|<u>Incompatible</u>: Cold Focus, Necrotic Focus
|<u>Incompatible</u>: Cold Focus, Necrotic Focus
|Your spells that deal fire damage now ignore Resist, but you can no longer cast spells that deal cold damage.
|Your magical abilities that deal fire damage now ignore Resist, but you can no longer cast magical abilities that deal cold damage.
|''Arcane Magic''
|''Arcane Magic''
|-
|-
|'''Fire Focus II'''
|'''Fire Focus II'''
|Fire Focus
|Fire Focus
|You gain +1 to hit with spells that deal fire damage, you gain Resist Fire 3, and you gain Vulnerable Cold 1.
|Gain +1 to hit with magical abilities that deal fire damage, Resist Fire +3, and Vulnerable Cold +1.
|''Arcane Magic''
|''Arcane Magic''
|-
|-
|'''Fire Focus III'''
|'''Fire Focus III'''
|Fire Focus II
|Fire Focus II
|You gain an additional +1 to hit with spells that deal fire damage, and your Resist Fire increases to 6. Your Vulnerable Cold value increases to 2.
|Gain +1 to hit with magical abilities that deal fire damage, Resist Fire +3, and Vulnerable Cold +1.
|''Arcane Magic''
|''Arcane Magic''
|-
|-
|'''Fire Focus IV'''
|'''Fire Focus IV'''
|Fire Focus III
|Fire Focus III
|You gain an additional +1 to hit with spells that deal fire damage, you gain Immune Fire, and your Vulnerable Cold value increases to 3.
|Gain +1 to hit with magical abilities that deal fire damage, Immune Fire, and Vulnerable Cold +1.
|''Arcane Magic''
|''Arcane Magic''
|-
|-
|'''Cold Focus'''
|'''Cold Focus'''
|<u>Incompatible:</u> Fire Focus, Necrotic Focus
|<u>Incompatible:</u> Fire Focus, Necrotic Focus
|Your spells that deal cold damage now ignore Resist, but you can no longer cast spells that deal fire damage.
|Your magical abilities that deal cold damage now ignore Resist, but you can no longer cast magical abilities that deal fire damage.
|''Arcane Magic''
|''Arcane Magic''
|-
|-
|'''Cold Focus II'''
|'''Cold Focus II'''
|Cold Focus
|Cold Focus
|You gain +1 to hit with spells that deal cold damage, you gain Resist Cold 3, and you gain Vulnerable Fire 1.
|Gain +1 to hit with magical abilities that deal cold damage, Resist Cold +3, and Vulnerable Fire +1.
|''Arcane Magic''
|''Arcane Magic''
|-
|-
|'''Cold Focus III'''
|'''Cold Focus III'''
|Cold Focus II
|Cold Focus II
|You gain an additional +1 to hit with spells that deal cold damage, and your Resist Cold increases to 6. Your Vulnerable Fire value increases to 2.
|Gain +1 to hit with magical abilities that deal cold damage, Resist Cold +3, and Vulnerable Fire +1.
|''Arcane Magic''
|''Arcane Magic''
|-
|-
|'''Cold Focus IV'''
|'''Cold Focus IV'''
|Cold Focus III
|Cold Focus III
|You gain an additional +1 to hit with spells that deal cold damage, you gain Immune Cold, and your Vulnerable Fire value increases to 3.
|Gain +1 to hit with magical abilities that deal cold damage, Immune Cold, and Vulnerable Fire +1.
|''Arcane Magic''
|''Arcane Magic''
|-
|-
Line 92: Line 95:
|'''Fundamental Recovery II'''
|'''Fundamental Recovery II'''
|Fundamental Recovery
|Fundamental Recovery
|The amount of SP you regain increases by +1d4.
|You now regain 2d4 SP from Fundamental Recovery.
|''Arcane Magic''
|''Arcane Magic''
|-
|-
Line 102: Line 105:
|'''Fundamental Recovery IV'''
|'''Fundamental Recovery IV'''
|Fundamental Recovery III
|Fundamental Recovery III
|The amount of SP you regain increases again by +1d4.
|You now regain 3d4 SP from Fundamental Recovery.
|''Arcane Magic''
|''Arcane Magic''
|-
|-
|'''Necrotic Focus'''
|'''Necrotic Focus'''
|<u>Incompatible:</u> Cold Focus, Fire Focus
|<u>Incompatible:</u> Cold Focus, Fire Focus
|Your spells that deal necrotic damage now ignore Resist, but you can no longer cast magic that deals radiant damage.
|Your magical abilities that deal necrotic damage now ignore Resist, but you can no longer cast magical abilities that deal radiant damage.
|''Arcane Magic''
|''Arcane Magic''
|-
|-
|'''Necrotic Focus II'''
|'''Necrotic Focus II'''
|Necrotic Focus
|Necrotic Focus
|The first time you deal necrotic damage with a spell after Taking a Rest, gain Shield HP equal to the amount of damage you dealt to one creature.
|The first time you deal necrotic damage with a magical ability after Taking a Rest, gain Shield HP equal to the amount of damage you dealt to one creature.
|''Arcane Magic''
|''Arcane Magic''
|-
|-
|'''Necrotic Focus III'''
|'''Necrotic Focus III'''
|Necrotic Focus II
|Necrotic Focus II
|The first time you deal necrotic damage with a spell after Recouping, gain Shield HP equal to the amount of damage you dealt to one creature.
|The first time you deal necrotic damage with a magical ability after Recouping, gain Shield HP equal to the amount of damage you dealt to one creature.
|''Arcane Magic''
|''Arcane Magic''
|-
|-
|'''Necrotic Focus IV'''
|'''Necrotic Focus IV'''
|Necrotic Focus III
|Necrotic Focus III
|When you deal necrotic damage with a spell, gain Shield HP equal to the amount of damage you dealt to one creature.
|When you deal necrotic damage with a magical ability, gain Shield HP equal to the amount of damage you dealt to one creature.
|''Arcane Magic''
|''Arcane Magic''
|}
|}