Bloodoak Scarecrow: Difference between revisions

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| colspan="6" |''Medium. Abominable [[Undead]] Humanoid Plant ([[Occult]])''
| colspan="6" |''Medium. Abominable [[Undead]] Humanoid Plant ([[Occult]])''
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|-
!'''STR'''
!STR
!DEX
!DEX
!END
!END

Revision as of 07:57, 3 December 2024

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Bloodoak Scarecrow

Monster Level: 1
Medium. Abominable Undead Humanoid Plant (Occult)
STR DEX END AWR INT CHA
2 0 2 0 -3 -2
Ref: 10 Fort: 12 Ant: 10 Log: 7 Will: 8
Armor Rating 11 Immune Psychic Resist Primal 1, Occult 1
Hit Points 30 Vulnerable Divine 2, Radiant 2, Fire 2
Speed 20 ft Senses Blindsight 30 ft
Features
Fertilizer. When the Bloodoak Scarecrow reaches 0 HP and fails its Shambling Dead roll, it sprouts an area of thick growths. The area within a 5 ft radius of the Bloodoak Scarecrow becomes difficult terrain.

Shambling Dead. When the Bloodoak Scarecrow is reduced to 0 HP it must make a DC 14 END check. On a success, it returns to 1 HP. This does not work if the Bloodoak Host was damaged by a critical hit or with damage it is vulnerable to.

Actions

The Bloodoak Scarecrow can MOVE and take ONE of the following actions.

Move. The Bloodoak Scarecrow can move up to its speed.
Rake. Reach 5 ft Natural Weapon. +2 vs AR. Hit: 4 (1d4+2) sharp.