Scarlet Sickness: Difference between revisions

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|'''Recharge''': 1 week
|'''Recharge''': 1 week
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|'''Duration:''' Instantaneous
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!Spell Description
!Spell Description
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|Make a magic attack against a creature of your choice within 5 miles of you, targeting their FORT.
|Make a magic attack against a creature’s FORT.
Your magic attack gains a modifier based on how familiar you are with the creature:
Your magic attack gains a modifier based on how familiar you are with the creature:


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* Are currently in its presence: +0
* Are currently in its presence: +0


Your magic attack also gains a modifier based on whetheryou have any of the creature’s personal effects:
Your magic attack also gains a modifier based on whether you have any of the creature’s personal effects:


* None: -5
* None: -5
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* Physical part of the creature, such as hair, teeth, or a finger: +5
* Physical part of the creature, such as hair, teeth, or a finger: +5
* You have the creature itself: +10
* You have the creature itself: +10
On a hit, the creature gains [[Scarlet Sickness (Disease)|Scarlet Sickness]].
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!Dark Power  
!Dark Power  
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|If you hit the creature, it gains the Scarlet Sickness disease. If you miss, then you gain the Scarlet Sickness disease instead.
|On a miss, you gain the Scarlet Sickness disease instead.
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[[Occult Spells|[Back to Occult Spells]]]
[[Occult Spells|[Back to Occult Spells]]]

Latest revision as of 12:58, 1 August 2025

Scarlet Sickness

Occult Ritual, Necromancy, Dark Power
Prerequisites: Occult Power 23
Casting Time: 24 hours
Range: 5 miles
Materials: A rotten corpse, a slaughtered animal, and a gallon of fresh humanoid blood
Recharge: 1 week
Duration: Instantaneous
Spell Description
Make a magic attack against a creature’s FORT.

Your magic attack gains a modifier based on how familiar you are with the creature:

  • Have never met it: -20
  • Have met it more than a month ago: -15
  • Have met it in the last month: -10
  • Have met it in the last week: -5
  • Have met it in the last 24 hours: -2
  • Are currently in its presence: +0

Your magic attack also gains a modifier based on whether you have any of the creature’s personal effects:

  • None: -5
  • Personal effect like clothing or a trinket: -0
  • Physical part of the creature, such as hair, teeth, or a finger: +5
  • You have the creature itself: +10

On a hit, the creature gains Scarlet Sickness.

Dark Power
On a miss, you gain the Scarlet Sickness disease instead.

[Back to Occult Spells]