Zombie Plague: Difference between revisions

(Created page with "[back to diseases] == Zombie Plague == ''Uncommon Disease'' ''Lethality: Extreme'' ''Transmissibility: High'' ==== Application ==== A creature gains Zombie Plague when they are hit with a Zombie’s bite attack and the secondary infection attack that comes with it. ==== '''Symptoms''' ==== An infected creature gains the following symptoms at the start of each of the following days (after Taking a Rest, if they were able to Rest). The effects are cumu...")
 
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[[Disease|[back to diseases]]]
__NOAUTOLINKS__
 
''Uncommon Disease''
== Zombie Plague ==
''Uncommon [[Disease]]''


''Lethality: Extreme''
''Lethality: Extreme''
Line 8: Line 6:
''Transmissibility: High''
''Transmissibility: High''


==== Application ====
'''Infection''': A creature gains Zombie Plague when they are hit with a Zombie’s bite attack and the secondary infection attack that comes with it.
A creature gains [[Zombie]] Plague when they are hit with a Zombie’s bite attack and the secondary infection attack that comes with it.
 
'''Outbreak and Contagion:''' Zombie Plague does not spread through living creatures, so has no Outbreak or Contagion rules.
 
'''Symptoms:''' An infected creature gains the following symptoms at the start of each of the following days (after Taking a Rest, if they were able to Rest).
 
The effects are cumulative.


==== '''Symptoms''' ====
* '''Until Treated:''' Gain Fatigue twice.
An infected creature gains the following symptoms at the start of each of the following days (after Taking a Rest, if they were able to Rest). The effects are cumulative.
* '''Upon Death:''' Become a Zombie in 1d4 hours.


'''Until Treated:''' Gain Fatigue twice.
'''Treatment:''' Curing the Zombie Plague requires one or more INT/Medicine checks. Each check must include herbs and medicinal salves worth at least 20 sc each, which the process consumes. You cannot receive more than 1 check per 24 hours.


'''Upon Death:''' Become a Zombie in 1d4 hours.
When a creature makes this check, note the numerical result and add it to any previous checks from this instance of zombie plague. When the numerical results reach a cumulative total of 40, the infection is cured.


==== Treatment ====
''*Updated to Print 2''
Curing the Zombie Plague requires one or more INT/Medicine checks. Each check must include herbs and medicinal salves worth at least 20 sc each, which the process consumes. A creature cannot receive more than 1 check per 24 hours. When a creature makes this check, note the numerical result and add it to any previous checks from this instance of Zombie Plague. When the numerical results reach a cumulative total of 40, the infection is cured.

Latest revision as of 15:06, 25 August 2025

Uncommon Disease

Lethality: Extreme

Transmissibility: High

Infection: A creature gains Zombie Plague when they are hit with a Zombie’s bite attack and the secondary infection attack that comes with it.

Outbreak and Contagion: Zombie Plague does not spread through living creatures, so has no Outbreak or Contagion rules.

Symptoms: An infected creature gains the following symptoms at the start of each of the following days (after Taking a Rest, if they were able to Rest).

The effects are cumulative.

  • Until Treated: Gain Fatigue twice.
  • Upon Death: Become a Zombie in 1d4 hours.

Treatment: Curing the Zombie Plague requires one or more INT/Medicine checks. Each check must include herbs and medicinal salves worth at least 20 sc each, which the process consumes. You cannot receive more than 1 check per 24 hours.

When a creature makes this check, note the numerical result and add it to any previous checks from this instance of zombie plague. When the numerical results reach a cumulative total of 40, the infection is cured.

*Updated to Print 2