Hex of Tumult: Difference between revisions

(Removed my previous addition of defense target.)
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''[[Occult]] Spell, Enchanting, Incantation (1 AP; up to 1 minute)''
__NOAUTOLINKS__
 
{| class="creature"
'''APC:''' 3
|+
 
|
'''SPC:''' 4
== '''Hex of Tumult''' ==
 
|-
'''Range:''' 60 ft
| ''[[Occult]] Spell, Enchanting, Incantation (1 AP; max 1 minute)''
 
|-
'''Requirements:''' Verbal, Visual, Gesture
|'''APC:''' 3
 
|-
'''Duration:''' Up to 1 minute
|'''SPC:''' 4
 
|-
Make a magic attack against a creature within range. If you hit, that creature becomes Shaken for the duration. When you take [[damage]], you must immediately make this attack again (without spending AP or SP); if you miss, then the spell ends.
|'''Range:''' 60 ft
 
|-
|'''Requires:''' Gesture, Verbal, Visual
|-
|'''Duration:''' Up to 1 minute
|-
!Spell Description
|-
|Make a magic attack against a creature’s LOG. On a hit, that creature becomes Shaken for the duration. When you take damage, you must immediately make this attack again (without spending AP or SP); on a miss, the spell ends.
|}


[[Occult Spells|[Back to Occult Spells]]]
[[Occult Spells|[Back to Occult Spells]]]

Latest revision as of 14:47, 1 August 2025

Hex of Tumult

Occult Spell, Enchanting, Incantation (1 AP; max 1 minute)
APC: 3
SPC: 4
Range: 60 ft
Requires: Gesture, Verbal, Visual
Duration: Up to 1 minute
Spell Description
Make a magic attack against a creature’s LOG. On a hit, that creature becomes Shaken for the duration. When you take damage, you must immediately make this attack again (without spending AP or SP); on a miss, the spell ends.

[Back to Occult Spells]