Hex of Tumult: Difference between revisions

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(Added the "WILL" defense target, as one was not originally present. Defense choice based off of typical defense against Shaken effects, as well as description of type of effects that target WILL.)
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''[[Occult]] Spell, Enchanting, Incantation (1 AP; up to 1 minute)''
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{| class="creature"
'''APC:''' 3
|+
 
|
'''SPC:''' 4
== '''Hex of Tumult''' ==
 
|-
'''Range:''' 60 ft
| ''[[Occult]] Spell, Enchanting, Incantation (1 AP; max 1 minute)''
 
|-
'''Requirements:''' Verbal, Visual, Gesture
|'''APC:''' 3
 
|-
'''Duration:''' Up to 1 minute
|'''SPC:''' 4
 
|-
Make a magic attack against a creature within range, targeting their WILL. If you hit, that creature becomes Shaken for the duration. When you take [[damage]], you must immediately make this attack again (without spending AP or SP); if you miss, then the spell ends.
|'''Range:''' 60 ft
 
|-
|'''Requires:''' Gesture, Verbal, Visual
|-
|'''Duration:''' Up to 1 minute
|-
!Spell Description
|-
|Make a magic attack against a creature’s LOG. On a hit, that creature becomes Shaken for the duration. When you take damage, you must immediately make this attack again (without spending AP or SP); on a miss, the spell ends.
|}


[[Occult Spells|[Back to Occult Spells]]]
[[Occult Spells|[Back to Occult Spells]]]

Latest revision as of 14:47, 1 August 2025

Hex of Tumult

Occult Spell, Enchanting, Incantation (1 AP; max 1 minute)
APC: 3
SPC: 4
Range: 60 ft
Requires: Gesture, Verbal, Visual
Duration: Up to 1 minute
Spell Description
Make a magic attack against a creature’s LOG. On a hit, that creature becomes Shaken for the duration. When you take damage, you must immediately make this attack again (without spending AP or SP); on a miss, the spell ends.

[Back to Occult Spells]