Bandit Captain: Difference between revisions

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[[Creature List|[Back to creatures]]]
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Info
[[Creature List|[Back to creatures]]]


{| class="creature"
{| class="creature"
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| colspan="6" |''Medium. Humanoid''
| colspan="6" |''Medium. Humanoid''
|-
|-
!'''STR'''
!STR
!DEX
!DEX
!END
!END
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| colspan="3" |
| colspan="3" |
|-
|-
| colspan="3" |'''[[Armor]] Rating''' 13 (Breastplate)
| colspan="3" |'''Armor Rating''' 13 (breastplate)
| colspan="3" |
| colspan="3" |
|-
|-
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| colspan="3" |
| colspan="3" |
|-
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| colspan="3" |'''Speed''' 30ft
| colspan="3" |'''Speed''' 30 ft
| colspan="3" |
| colspan="3" |
|-
|-
| colspan="6" |'''[[Skills]]''' (DEX) Sneaking +3; (AWR) Appraising +2, Perceiving +2; (CHA) Deceiving +4, Intimidating +4
| colspan="6" |'''Skills''' (DEX) Sneaking +3; (AWR) Appraising +2, Perceiving +2; (CHA) Deceiving +4, Intimidating +4
|-
|-
! colspan="6" |Features
! colspan="6" |Features
|-
|-
| colspan="6" |'''Blend in Terrain.''' When the [[Bandit]] has cover, its AR and physical defenses increase by +1.
| colspan="6" |'''Blend in Terrain.''' When the Bandit Captain has cover, its AR and physical defenses increase by +1.
|-
|-
! colspan="6" |[[Actions]]
! colspan="6" |[[Actions]]
|-
|-
| colspan="6" |
| colspan="6" |
==== ''The Bandit can take '''TWO''' of the following actions, or take the same action twice.'' ====
==== ''The Bandit Captain can take TWO of the following actions, or take the same action twice.'' ====
|-
|-
| colspan="6" |'''Move.''' The Bandit can move up to its speed.
| colspan="6" |'''Move.''' The Bandit Captain can move up to its speed.
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| colspan="6" |'''Throwing Axe.''' ''Thrown 30 ft One-Handed Weapon.'' +3 vs AR. '''Hit:''' 5 (1d4+3) sharp.
| colspan="6" |'''Throwing Axe.''' ''Thrown 30 ft One-Handed Weapon.'' +3 vs AR. '''Hit:''' 5 (1d4+3) sharp.
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! colspan="6" |Reactions
! colspan="6" |Reactions
|-
|-
| colspan="6" |'''Exploit (1/Round).''' The Bandit can Exploit.
| colspan="6" |'''Exploit (1/Round).''' The Bandit Captain can [[Actions#Advanced Maneuvers|Exploit]].
|-
|-
|}
|}

Latest revision as of 23:00, 13 February 2026


[Back to creatures]

Bandit Captain

Monster Level: 5
Medium. Humanoid
STR DEX END AWR INT CHA
3 2 0 2 1 3
Ref: 13 Fort: 11 Ant: 13 Log: 11 Will: 13
Armor Rating 13 (breastplate)
Hit Points 73
Speed 30 ft
Skills (DEX) Sneaking +3; (AWR) Appraising +2, Perceiving +2; (CHA) Deceiving +4, Intimidating +4
Features
Blend in Terrain. When the Bandit Captain has cover, its AR and physical defenses increase by +1.
Actions

The Bandit Captain can take TWO of the following actions, or take the same action twice.

Move. The Bandit Captain can move up to its speed.
Throwing Axe. Thrown 30 ft One-Handed Weapon. +3 vs AR. Hit: 5 (1d4+3) sharp.
Battle Axe. Reach 5 ft Hand-and-a-Half Weapon. +3 vs AR. Hit: 7 (1d8+1) sharp, or 8 (1d10+3) with two hands.
Command. One humanoid creature allied to the bandit makes a reactive weapon attack.
Reactions
Exploit (1/Round). The Bandit Captain can Exploit.