Regenerate: Difference between revisions

(Created page with "''Occult Ritual, Necromancy, Dark Power'' '''Prerequisites:''' Occult 19 '''Casting Time:''' 1 hour, which can be part of a Recoup or Taking a Rest '''Materials:''' A slaughtered animal, at least 50 sc worth of incense, and at least 5,000 sc worth of rubies, all of which the spell consumes '''Recharge:''' 7 Days '''Duration:''' Instantaneous Touch one creature with one or more missing limbs; it regrows one limb. Make a dark power roll. '''Dark Power:''' Roll 1d20....")
 
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''[[Occult]] Ritual, Necromancy, Dark Power''
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== '''Regenerate''' ==
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| ''[[Occult]]'' ''Ritual, Necromancy, Dark Power''
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|''Prerequisites: Occult Power 19''
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|'''Casting Time:''' 1 hour, which can be part of a Recoup
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|'''Range:''' Touch
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|'''Materials:''' A slaughtered animal, at least 50 sc worth of incense, and at least 5,000 sc worth of rubies, all of which the spell consumes
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|'''Recharge''': 1 week
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|'''Duration:''' Instantaneous
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!Spell Description
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|Touch one creature with one or more missing limbs; it regrows one limb.
When you cast this ritual, make a dark power roll.
|-
!Dark Power
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|Roll 1d20. If you roll a 5 or lower, then the limb that regrows looks completely wrong for the body. It might look like bones, a tentacle, or be bright red or some other unusual color. Whatever its appearance, it still functions as intended, but its unusual appearance cannot be disguised, magically or otherwise, aside from completely covering it under clothing.
|}


'''Prerequisites:''' Occult 19
[[Occult Spells|[Back to Occult Spells]]]
 
'''Casting Time:''' 1 hour, which can be part of a Recoup or Taking a Rest
 
'''Materials:''' A slaughtered animal, at least 50 sc worth of incense, and at least 5,000 sc worth of rubies, all of which the spell consumes
 
'''Recharge:''' 7 Days
 
'''Duration:''' Instantaneous
 
Touch one creature with one or more missing limbs; it regrows one limb. Make a dark power roll.
 
'''Dark Power:''' Roll 1d20. If you roll a 5 or lower, then the limb that regrows looks completely wrong for the body. It might look like bones, a tentacle, or be bright red or some other unusual color. Whatever its appearance, it still functions as intended, but its unusual appearance cannot be disguised, magically or otherwise, aside from completely covering it under clothing.

Latest revision as of 12:55, 1 August 2025

Regenerate

Occult Ritual, Necromancy, Dark Power
Prerequisites: Occult Power 19
Casting Time: 1 hour, which can be part of a Recoup
Range: Touch
Materials: A slaughtered animal, at least 50 sc worth of incense, and at least 5,000 sc worth of rubies, all of which the spell consumes
Recharge: 1 week
Duration: Instantaneous
Spell Description
Touch one creature with one or more missing limbs; it regrows one limb.

When you cast this ritual, make a dark power roll.

Dark Power
Roll 1d20. If you roll a 5 or lower, then the limb that regrows looks completely wrong for the body. It might look like bones, a tentacle, or be bright red or some other unusual color. Whatever its appearance, it still functions as intended, but its unusual appearance cannot be disguised, magically or otherwise, aside from completely covering it under clothing.

[Back to Occult Spells]