Steal Spell: Difference between revisions
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Spazztaztic (talk | contribs) (Created page with "Arcane, Spell, Alchemy '''APC:''' 2 reactive AP, which you spend when another creature within range casts a spell '''SPC:''' Special '''Range''': 60 ft '''Requires:''' Visual, Line of Effect '''Duration:''' Instantaneous Make a magic attack roll; the caster who triggered this spell does the same. If the caster has the Divine, Arcane, or Primal tag, they add +2 to their roll. If they have the Occult or Psionic tag, then they add +4. If you roll higher, then yo...") |
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== <big>'''Steal Spell'''</big> == | |||
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|''[[Arcane]] Spell, Alchemy'' | |||
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|'''APC:''' 2 Reactive AP, which you spend when another creature within range casts a spell | |||
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|'''SPC:''' Special | |||
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|'''Range:''' 60 ft | |||
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|'''Requires:''' Visual, Line of Effect | |||
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|'''Duration:''' Instantaneous | |||
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!Spell Description | |||
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|Make a magic attribute check; the caster who triggered this spell does the same. If the caster can cast divine magic, arcane magic, or primal magic, they add +2 to their roll. If they can cast occult magic or psionic magic, then they add +4. If you roll higher, then you expend the full SPC of the triggering caster’s spell, and you can immediately cast it yourself, or store it as a mote for 10 minutes, such as by the effects of Delay Spell. The loser of the contested roll does not expend SP. | |||
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[[Arcane Spells|[back to Arcane Spells]]] | |||
Latest revision as of 17:02, 15 May 2025
Steal Spell |
| Arcane Spell, Alchemy |
| APC: 2 Reactive AP, which you spend when another creature within range casts a spell |
| SPC: Special |
| Range: 60 ft |
| Requires: Visual, Line of Effect |
| Duration: Instantaneous |
| Spell Description |
|---|
| Make a magic attribute check; the caster who triggered this spell does the same. If the caster can cast divine magic, arcane magic, or primal magic, they add +2 to their roll. If they can cast occult magic or psionic magic, then they add +4. If you roll higher, then you expend the full SPC of the triggering caster’s spell, and you can immediately cast it yourself, or store it as a mote for 10 minutes, such as by the effects of Delay Spell. The loser of the contested roll does not expend SP. |