Splendor of the Exiles: Difference between revisions

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''[[Occult]] Ritual, Altering, Summoning, Charm, Dark Power''
__NOAUTOLINKS__
 
{| class="creature"
'''Casting Time:''' 30 minutes
|+
 
|
'''Materials:''' Flammable oils, 100 sc worth of incense, and 1 gallon of fresh humanoid blood, which the ritual consumes
== '''Splendor of the Exiles''' ==
 
|-
'''Recharge:''' Rest
| ''[[Occult]]'' ''Ritual, Altering, Summoning, Charm, Dark Power''
 
|-
'''Duration:''' 2 Hours
|'''Casting Time:''' 30 minutes
 
|-
Choose one willing creature (which can be yourself). This creature draws upon the vast power of the Exiles and undergoes a bodily transformation, sprouting blackfeathered wings and sleek elegant horns. The creature’s irises also glow with hellish orange flames. Immediately when the ritual is completed, the affected creature also summons three Humanoids of Monster Level 2 or lower, which follow the creature’s unspoken commands for the duration. These Humanoids also have the Fiend tag. If they are still alive at the end of the ritual’s duration, then they become autonomous.
|'''Range:''' Touch
 
|-
|'''Materials:''' Flammable oils, 100 sc worth of incense, and 1 gallon of fresh humanoid blood, which the ritual consumes
|-
|'''Recharge''': Take a Rest
|-
|'''Duration:''' 2 hours
|-
!Spell Description
|-
|Choose one willing creature (which can be yourself). This creature draws upon the vast power of the Exiles and undergoes a bodily transformation, sprouting black feathered wings and sleek elegant horns. The creature’s irises also glow with hellish orange flames. Immediately when the ritual is completed, the affected creature also summons three humanoids of ML 2 or lower, which follow the creature’s unspoken commands for the duration. These humanoids also have the fiend tag. If they are still alive at the end of the ritual’s duration, then they become autonomous.
For the extent of the Charm, the affected creature gains the following benefits:
For the extent of the Charm, the affected creature gains the following benefits:


Fly speed equal to its walking speed
* Fly speed equal to its walking speed
 
* STR and CHA both increase by 2; this can exceed the Attribute Cap
STR and CHA both increase by 2; this can exceed the
* Resist 5 Fire, Necrotic, and Radiant
 
* DR 3/Primal or Psionic
Attribute Cap
|-
 
!Dark Power  
Resist 5 Fire, Necrotic, and Radiant
|-
 
|When you cast this ritual, roll 1d20. On a roll of 5 or lower, the target creature also takes 4d10 fire damage as the Exiles punish you for your imprudence, and the creature cannot summon any fiends. The creature still retains the other benefits of the ritual.
DR 3/Primal or [[Psionic]]
|}
 
'''Dark Power:''' When you cast this ritual, roll 1d20. On a roll of 5 or lower, the target creature also takes 4d10 Fire [[damage]] as the Exiles punish you for your imprudence, and the creature cannot summon any Fiends. The creature still retains the other benefits of the ritual.
 


[[Occult Spells|[Back to Occult Spells]]]
[[Occult Spells|[Back to Occult Spells]]]

Revision as of 10:49, 3 July 2024

Splendor of the Exiles

Occult Ritual, Altering, Summoning, Charm, Dark Power
Casting Time: 30 minutes
Range: Touch
Materials: Flammable oils, 100 sc worth of incense, and 1 gallon of fresh humanoid blood, which the ritual consumes
Recharge: Take a Rest
Duration: 2 hours
Spell Description
Choose one willing creature (which can be yourself). This creature draws upon the vast power of the Exiles and undergoes a bodily transformation, sprouting black feathered wings and sleek elegant horns. The creature’s irises also glow with hellish orange flames. Immediately when the ritual is completed, the affected creature also summons three humanoids of ML 2 or lower, which follow the creature’s unspoken commands for the duration. These humanoids also have the fiend tag. If they are still alive at the end of the ritual’s duration, then they become autonomous.

For the extent of the Charm, the affected creature gains the following benefits:

  • Fly speed equal to its walking speed
  • STR and CHA both increase by 2; this can exceed the Attribute Cap
  • Resist 5 Fire, Necrotic, and Radiant
  • DR 3/Primal or Psionic
Dark Power
When you cast this ritual, roll 1d20. On a roll of 5 or lower, the target creature also takes 4d10 fire damage as the Exiles punish you for your imprudence, and the creature cannot summon any fiends. The creature still retains the other benefits of the ritual.

[Back to Occult Spells]