Shadow Armor: Difference between revisions
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''[[Occult]] Ritual, Warding, Charm'' | __NOAUTOLINKS__ | ||
{| class="creature" | |||
'''Casting Time:''' 1 hour, which can be part of a Recoup | |+ | ||
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'''Materials:''' A source of fire, such as a candle or campfire, and a darkened area allowing shadows to dance | == '''Shadow Armor''' == | ||
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'''Recharge | | ''[[Occult]] Ritual, Warding, Charm'' | ||
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'''Duration''' | |'''Casting Time:''' 1 hour, which can be part of a Recoup | ||
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Choose one willing creature (which can be yourself) that remains in the area of dancing shadows for the duration of the casting. That creature gains +1 to all of their defenses for the duration. Additionally, while the creature is in dim light or | |'''Range:''' Touch | ||
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|'''Materials:''' A source of fire, such as a candle or campfire, and a darkened area allowing shadows to dance | |||
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|'''Recharge''': Take a Rest | |||
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|'''Duration:''' Up to 10 minutes | |||
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!Spell Description | |||
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|Choose one willing creature (which can be yourself) that remains in the area of dancing shadows for the duration of the casting. That creature gains +1 to all of their defenses for the duration. Additionally, while the creature is in dim light or darkness, it gains an additional +2 to its mental defenses and a +3 to the Sneaking Skill. | |||
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[[Occult Spells|[Back to Occult Spells]]] | [[Occult Spells|[Back to Occult Spells]]] | ||
Revision as of 10:43, 3 July 2024
Shadow Armor |
| Occult Ritual, Warding, Charm |
| Casting Time: 1 hour, which can be part of a Recoup |
| Range: Touch |
| Materials: A source of fire, such as a candle or campfire, and a darkened area allowing shadows to dance |
| Recharge: Take a Rest |
| Duration: Up to 10 minutes |
| Spell Description |
|---|
| Choose one willing creature (which can be yourself) that remains in the area of dancing shadows for the duration of the casting. That creature gains +1 to all of their defenses for the duration. Additionally, while the creature is in dim light or darkness, it gains an additional +2 to its mental defenses and a +3 to the Sneaking Skill. |