Mind Tremor: Difference between revisions

From MythCraft Online SRD
Jump to navigation Jump to search
No edit summary
No edit summary
Line 26: Line 26:
|-
|-
|This chant gets stronger when you have higher Occult Power:
|This chant gets stronger when you have higher Occult Power:
'''Occult 4:''' +20 ft range.
'''Occult Power 4:''' +20 ft range.


'''Occult 7:''' +20 ft range.
'''Occult Power 7:''' +20 ft range.


'''Occult 13:''' The creature also falls Prone.
'''Occult Power 13:''' The creature also falls Prone.


'''Occult 19:''' +20 ft range.
'''Occult Power 19:''' +20 ft range.


'''Occult 23:''' +1d6 damage.
'''Occult Power 23:''' +1d6 damage.
|}
|}


[[Occult Spells|[Back to Occult Spells]]]
[[Occult Spells|[Back to Occult Spells]]]

Revision as of 08:48, 3 July 2024

Mind Tremor

Occult Chant, Enchanting, Dark Power
APC: 3
Range: 40 ft
Requires: Gesture, Verbal, Visual
Duration: 1 round
Spell Description
Make a magic attack against a creature’s LOG as you give them an aneurysm. On a hit, that creature takes 1d6 psychic damage and becomes Shaken until the end of your next turn.
Dark Power
On a crit fail, this chant hits you instead.
Occult Power
This chant gets stronger when you have higher Occult Power:

Occult Power 4: +20 ft range.

Occult Power 7: +20 ft range.

Occult Power 13: The creature also falls Prone.

Occult Power 19: +20 ft range.

Occult Power 23: +1d6 damage.

[Back to Occult Spells]