Ignite: Difference between revisions

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|This chant gets stronger when you have higher Occult Power:
|This chant gets stronger when you have higher Occult Power:
'''Occult 4:''' +20 ft range.
'''Occult Power 4:''' +20 ft range.


'''Occult 7:''' Burning becomes 1d6.
'''Occult Power 7:''' Burning becomes 1d6.


'''Occult 13:''' +20 ft range.
'''Occult Power 13:''' +20 ft range.


'''Occult 19:''' +20 ft range.
'''Occult Power 19:''' +20 ft range.


'''Occult 23:''' Burning becomes 1d8.
'''Occult Power 23:''' Burning becomes 1d8.
|}
|}


[[Occult Spells|[Back to Occult Spells]]]
[[Occult Spells|[Back to Occult Spells]]]

Revision as of 08:47, 3 July 2024

Ignite

Occult Chant, Evoking, Dark Power
APC: 3
Range: 40 ft
Requires: Verbal, Visual
Duration: 30 seconds (3 rounds)
Spell Description
Make a magic attack against a creature within range, targeting their ANT. On a hit, the creature starts Burning (1d4). The creature can spend 3 AP on its turn to extinguish the flames.
Dark Power
If you crit fail on your magic attack, then the spell hits you. After the flames recede, you are still left with nasty, pus-oozing burns that fade to permanent scars after 1 week.
Occult Power
This chant gets stronger when you have higher Occult Power:

Occult Power 4: +20 ft range.

Occult Power 7: Burning becomes 1d6.

Occult Power 13: +20 ft range.

Occult Power 19: +20 ft range.

Occult Power 23: Burning becomes 1d8.

[Back to Occult Spells]