Cultic Revenge: Difference between revisions
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|This chant gets stronger when you have higher Occult Power: | |This chant gets stronger when you have higher Occult Power: | ||
'''Occult 4:''' +20 ft range. | '''Occult Power 4:''' +20 ft range. | ||
'''Occult 7:''' +1 additional damage, or +2 additional damage if Bloodied. | '''Occult Power 7:''' +1 additional damage, or +2 additional damage if Bloodied. | ||
'''Occult 13:''' +20 ft range. | '''Occult Power 13:''' +20 ft range. | ||
'''Occult 19:''' +1 additional damage, or +2 additional damage if Bloodied. | '''Occult Power 19:''' +1 additional damage, or +2 additional damage if Bloodied. | ||
'''Occult 23:''' +1 additional damage, or +2 additional damage if Bloodied. | '''Occult Power 23:''' +1 additional damage, or +2 additional damage if Bloodied. | ||
|} | |} | ||
[[Occult Spells|[Back to Occult Spells]]] | [[Occult Spells|[Back to Occult Spells]]] | ||
Revision as of 08:47, 3 July 2024
Cultic Revenge |
| Occult Chant, Enchanting, Charm |
| APC: 1 |
| Range: 20 ft |
| Requires: Verbal, Visual, Line of Sight |
| Duration: 1 round |
| Spell Description |
|---|
| You or an allied creature of your choice within range deals +2 damage on all attacks until the end of the target's turn, or +4 if Bloodied. |
| Occult Power |
| This chant gets stronger when you have higher Occult Power:
Occult Power 4: +20 ft range. Occult Power 7: +1 additional damage, or +2 additional damage if Bloodied. Occult Power 13: +20 ft range. Occult Power 19: +1 additional damage, or +2 additional damage if Bloodied. Occult Power 23: +1 additional damage, or +2 additional damage if Bloodied. |