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Despite their shy and docile nature, Mindlings are generally treated with fear and hostility from local populations due to their strange appearance and their ability to transform into dangerous Mindlurks. | Despite their shy and docile nature, Mindlings are generally treated with fear and hostility from local populations due to their strange appearance and their ability to transform into dangerous Mindlurks. | ||
=== Mindlurk === | |||
If a Mindling feeds on negative or hostile thoughts for long periods of time, it might turn into a ferocious Mindlurk. These creatures grow larger, their eyes take on a dull red hue, and their fingers sprout enormous talons. Mindlurks become ravenous for more psionic energy, and they fulfill this craving by devouring humanoid brains. | If a Mindling feeds on negative or hostile thoughts for long periods of time, it might turn into a ferocious Mindlurk. These creatures grow larger, their eyes take on a dull red hue, and their fingers sprout enormous talons. Mindlurks become ravenous for more psionic energy, and they fulfill this craving by devouring humanoid brains. | ||
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! colspan="6" | | ! colspan="6" | | ||
=== | === Mindlurk === | ||
|- | |- | ||
| colspan="6" |''Monster Level: 14'' | | colspan="6" |''Monster Level: 14'' | ||
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|- | |- | ||
| colspan="3" |'''Hit Points''' 132 | | colspan="3" |'''Hit Points''' 132 | ||
| colspan="3" |''' | | colspan="3" |'''Senses''' Darkvision 60 ft | ||
|- | |- | ||
| colspan="3" |'''Speed''' 30 ft | | colspan="3" |'''Speed''' 30 ft | ||
| colspan="3" |''' | | colspan="3" |'''Traits''' Immutable, Iron Will | ||
|- | |- | ||
| colspan="3" | | | colspan="3" | | ||
| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
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| colspan="6" |'''Aura of Hate.''' Humanoids that spend 1 hour within 200 ft of the Mindlurk must make a DC 15 CHA check. On a fail, a creature is overcome with negative emotions for the next hour. Mindlurks have +2 TA against such creatures. | | colspan="6" |'''Aura of Hate.''' Humanoids that spend 1 hour within 200 ft of the Mindlurk must make a DC 15 CHA check. On a fail, a creature is overcome with negative emotions for the next hour. Mindlurks have +2 TA against such creatures. | ||
'''Dark Hunger.''' The Mindlurk must consume the brain of a humanoid with 0 or more INT at least once per day or it becomes Fatigued. | '''Dark Hunger.''' The Mindlurk must consume the brain of a humanoid with 0 or more INT at least once per day or it becomes Fatigued. | ||
'''Painshare.''' If the Mindlurk takes Psychic [[damage]], all hostile creatures within 60 ft must make a DC 15 CHA check or take the same amount of psychic damage. | '''Painshare.''' If the Mindlurk takes Psychic [[damage]], all hostile creatures within 60 ft must make a DC 15 CHA check or take the same amount of psychic damage. | ||
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| colspan="6" |'''Move.''' The Mindlurk can move up to its speed. | | colspan="6" |'''Move.''' The Mindlurk can move up to its speed. | ||
'''Claws.''' ''Reach 5 ft, Natural Weapon.'' +5 vs AR. '''Hit:''' 9 (1d8+5) sharp. | '''Claws.''' ''Reach 5 ft, Natural Weapon.'' +5 vs AR. '''Hit:''' 9 (1d8+5) sharp. | ||
'''Psychic Assault.''' ''Ranged (30 ft), Natural Weapon.'' +5 vs WILL. '''Hit:''' 9 (1d8+5) psychic. | '''Psychic Assault.''' ''Ranged (30 ft), Natural Weapon.'' +5 vs WILL. '''Hit:''' 9 (1d8+5) psychic. | ||
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| colspan="6" |'''Move.''' The Mindlurk can move up to its speed. | | colspan="6" |'''Move.''' The Mindlurk can move up to its speed. | ||
'''Claws.''' | '''Claws.''' ''Reach 5 ft, Natural Weapon.'' +5 vs AR. '''Hit:''' 9 (1d8+5) sharp. | ||
'''Psychic Assault.''' | |||
'''Psychic Assault.''' ''Ranged 30 ft Natural Weapon.'' +5 vs WILL. '''Hit:''' 9 (1d8+5) psychic. | |||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== '''''...AND''' take of the following action.''==== | ==== '''''...AND''' take of the following action.''==== | ||
|- | |- | ||
| colspan="6" |'''Psychic Scream.''' ''30 ft Radius | | colspan="6" |'''Psychic Scream.''' ''30 ft Radius Natural Weapon.'' +5 vs WILL of each creature within the radius. '''Hit:''' 10 (1d10+5) psychic, and the target becomes Shaken until the end of its next turn. | ||
|- | |- | ||
! colspan="6" | | ! colspan="6" | | ||
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==== ''OR the Mindlurk can take the following action.''==== | ==== ''OR the Mindlurk can take the following action.''==== | ||
|- | |- | ||
| colspan="6" |'''Overwhelming Hatred.''' ''Ranged | | colspan="6" |'''Overwhelming Hatred.''' ''Ranged 30 ft Natural Weapon.'' +5 vs WILL. '''Hit:''' The target becomes Enthralled for 1 minute. Creatures Enthralled by Overwhelming Hatred can make a DC 15 CHA check at the end of each of their turns to end this condition and become immune to Overwhelming Hatred for 1 hour. | ||
|} | |} | ||