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Golems can vary quite widely in their abilities based on what material they were made of and what Source of magic brought them to life. | Golems can vary quite widely in their abilities based on what material they were made of and what Source of magic brought them to life. | ||
A Golem’s Resist and Vulnerable properties are determined by the Source of Magic that was used in its creation. While certain Sources of Magic have already been assigned to these Golem stat blocks, you can easily customize a Golem stat block by using these properties instead | A Golem’s Resist and Vulnerable properties are determined by the Source of Magic that was used in its creation. While certain Sources of Magic have already been assigned to these Golem stat blocks, you can easily customize a Golem stat block by using [[Customized Golem|these properties instead]]. | ||
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| colspan="6" |''Monster Level: 5'' | | colspan="6" |''Monster Level: 5'' | ||
|- | |- | ||
| colspan="6" |''Large. Constructed Humanoid (Primal)'' | | colspan="6" |''Large. Constructed Humanoid ([[Primal]])'' | ||
|- | |- | ||
!STR | !STR | ||
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|- | |- | ||
| colspan="3" |'''[[Armor]] Rating''' 11 | | colspan="3" |'''[[Armor]] Rating''' 11 | ||
| colspan="3" |'''Resist''' Primal 2, Occult 5, Psionic 5 | | colspan="3" |'''Resist''' Primal 2, [[Occult]] 5, [[Psionic]] 5 '''Immune''' Blunt | ||
|- | |- | ||
| colspan="3" |'''Hit Points''' 52 | | colspan="3" |'''Hit Points''' 52 | ||
| colspan="3" |'''Vulnerable''' Arcane 1, Divine 1, Fire 1 | | colspan="3" |'''Vulnerable''' [[Arcane]] 1, [[Divine]] 1, Fire 1 | ||
|- | |- | ||
| colspan="3" |'''Speed''' 35 ft | | colspan="3" |'''Speed''' 35 ft | ||
| colspan="3" |''' | | colspan="3" |'''Traits''' Immutable, Iron Will, Steel Mind, Vigilant | ||
|- | |- | ||
| colspan=" | | colspan="6" |'''[[Skills]]''' (STR) Applied Force +4 | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |'''Crafted Guardian.''' The Golem always knows the location of its creator so long as they are on the same plane of existence. Additionally, the Golem grants its creator an additional +2 AR while within 5 ft of it. | | colspan="6" |'''Crafted Guardian.''' The Plant Golem always knows the location of its creator so long as they are on the same plane of existence. Additionally, the Plant Golem grants its creator an additional +2 AR while within 5 ft of it. | ||
'''Natural Materials.''' The | '''Natural Materials.''' The Plant Golem gains +6 to sneaking rolls made in forests or bogs. | ||
'''Lesser [[Photosynthesis]].''' The | |||
'''Lesser [[Photosynthesis]].''' The Plant Golem gains Regen 2 while in direct sunlight. | |||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''The Golem can take '''TWO''' of the following actions, or take the same action '''twice.''''' ==== | ==== ''The Plant Golem can take '''TWO''' of the following actions, or take the same action '''twice.''''' ==== | ||
|- | |- | ||
| colspan="6" |'''Move.''' The Golem can move up to its speed. | | colspan="6" |'''Move.''' The Plant Golem can move up to its speed. | ||
'''Punch.''' ''Reach 5 ft, Natural Weapon.'' +4 vs AR. '''Hit:''' 8 (1d8+4) blunt and the target becomes slowed until the end of its next turn. | '''Punch.''' ''Reach 5 ft, Natural Weapon.'' +4 vs AR. '''Hit:''' 8 (1d8+4) blunt and the target becomes slowed until the end of its next turn. | ||
'''Vine Wrap.''' ''Reach 10 ft, Natural Weapon.'' +3 vs REF. '''Hit:''' 5 (1d4+3) sharp, and if the target is Medium or smaller it is pulled 5 ft towards the Golem and becomes Grappled (escape DC 14). | |||
'''Vine Wrap.''' ''Reach 10 ft, Natural Weapon.'' +3 vs REF. '''Hit:''' 5 (1d4+3) sharp, and if the target is Medium or smaller it is pulled 5 ft towards the Plant Golem and becomes Grappled (escape DC 14). | |||
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