Refraction of a Thousand Souls: Difference between revisions
Spazztaztic (talk | contribs) (Created page with "''Occult Ritual, Illusory'' '''Prerequisites:''' Occult 3 Casting Time: 10 minutes, which can be part of a Recoup or Taking a Rest '''Materials:''' A gem worth at least 100 sc, which the ritual consumes '''Recharge:''' Rest '''Duration:''' 1 hour For the duration, you fragment your soul and gain the following benefits: • You cannot be Charmed or Enthralled • Your mental defenses increase by +4 • You can spend 2 AP to cause dozens of illusory duplicates of...") |
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Revision as of 13:41, 1 December 2023
Occult Ritual, Illusory
Prerequisites: Occult 3
Casting Time: 10 minutes, which can be part of a Recoup or Taking a Rest
Materials: A gem worth at least 100 sc, which the ritual consumes
Recharge: Rest
Duration: 1 hour
For the duration, you fragment your soul and gain the
following benefits:
• You cannot be Charmed or Enthralled
• Your mental defenses increase by +4
• You can spend 2 AP to cause dozens of illusory duplicates of yourself to swirl around you in a 10 ft radius. These images remain until the end of your next turn. While these illusions are active, and a creature
attacks you without using an AOE attack, it must roll 2d20 and use the lower result.
• You can spend 1 AP to teleport up to 20 ft in any direction. If illusory duplicates are active at the time, they all teleport along with you.