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(Created page with "''Ritual, Necromancy, Dark Power'' '''Casting Time:''' 1 hour '''Recharge:''' 7 Days '''Duration:''' Instantaneous When you cast this ritual, roll for Dark Power. Then, choose one specific plant that you touch, or choose all plant life within a 1⁄2 mile radius of you. If you choose a single plant, then that plant cannot have a trunk larger in diameter than 20 ft. Over the course of the next hour, that plant withers rapidly until dead. If you choose all plant life w...")
(No difference)

Revision as of 12:54, 1 December 2023

Ritual, Necromancy, Dark Power

Casting Time: 1 hour

Recharge: 7 Days

Duration: Instantaneous

When you cast this ritual, roll for Dark Power. Then, choose one specific plant that you touch, or choose all plant life within a 1⁄2 mile radius of you. If you choose a single plant, then that plant cannot have a trunk larger in diameter than 20 ft. Over the course of the next hour, that plant withers rapidly until dead. If you choose all plant life within a 1⁄2 mile radius of you, then over the course of the next 24 hours, all plant life in that radius withers. These plants do not die, but are malnourished as though they have gone without sufficient nutrients for months on end. Food-bearing plants in this radius cannot produce edible crops for the next month.

Dark Power: When you cast this ritual, make a Spellcasting check vs DC 20. On a fail, you gain Fatigue.