Mage: Difference between revisions

156 bytes added ,  8 October 2025
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=== Arcane Weaving Track ===
=== Arcane Weaving Track ===
[[File:Arcane Weaving Track.png|thumb|325x325px|Arcane Weaving Track Progression]]
[[File:ArcaneWeavingTrack.png|center|frameless|450x450px|Arcane Weaving Track Progression]]
{| class="wikitable"
{| class="wikitable"
!Talent
!Talent
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=== Archmage Track ===
=== Archmage Track ===
[[File:Archmage Track.png|thumb|260x260px|Archmage Track Progression]]
[[File:ArchmageTrack.png|center|frameless|1028x1028px|Archmage Track Progression]]
{| class="wikitable"
{| class="wikitable"
!Talent
!Talent
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=== Sorcery Track ===
=== Sorcery Track ===
[[File:Sorcery Track.png|thumb|526x526px|Sorcery Track Progression]]
[[File:SorceryTrack.png|center|frameless|535x535px|Sorcery Track Progression]]
{| class="wikitable"
{| class="wikitable"
!Talent
!Talent
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|-
|-
|'''Explosive Critical'''
|'''Explosive Critical'''
|Sorcery 11
|Cantrip Focus V or Unstable Casting V
|Your cantrip crits deal critical damage as if they were a weapon attack.
|Your cantrip crits deal critical damage as if they were a weapon attack.
|''Mage, Sorcery''
|''Mage, Sorcery''
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|-
|-
|'''Grand Sorcerer'''
|'''Grand Sorcerer'''
|Sorcery 14
|Explosive Critical III or Inertia III
|You are a battle hardened sorcerer of great renown, capable of harnessing the destructive power of the Fundamental Wellspring to turn the tide of a battle. Generals and monarchs would pay high sums or large favors to earn your support in a conflict.
|You are a battle hardened sorcerer of great renown, capable of harnessing the destructive power of the Fundamental Wellspring to turn the tide of a battle. Generals and monarchs would pay high sums or large favors to earn your support in a conflict.
Backlash no longer ends your turn, and you now regain 1 AP when you critically cast.
Backlash no longer ends your turn, and you now regain 1 AP when you critically cast.
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=== Tome Wizard Track ===
=== Tome Wizard Track ===
[[File:Tome Wizard Track.png|thumb|578x578px|Tome Wizard Track Progression]]
[[File:TomeWizardTrack.png|center|frameless|573x573px|Tome Wizard Track Progression]]
{| class="wikitable"
{| class="wikitable"
!Talent
!Talent
!'''PreReq'''
!PreReq
!Description
!Description
!Tags
!Tags
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|'''Occultist'''
|'''Occultist'''
|Mage Entry
|Mage Entry
|Gain the Initiate of the Occult talent if you did not already have it. If you already have it, gain +5 SP and +1 Occult Power instead. Mage talents with the occultism tag give you +1 to both Arcane and Occult Power instead of just to Arcane Power, including this talent.
|Gain the Initiate of the Occult talent if you did not already have it. Initiate of the Occult does not grant you additional SP when you gain it in this way. If you already have it, gain +1 Occult Power. Mage talents with the occultism tag give you +1 to both Arcane and Occult Power instead of just to Arcane Power, including this talent.
|''Mage, Occultism''
|''Mage, Occultism''
|-
|-