Silhouette: Difference between revisions

From MythCraft Online SRD
Jump to navigation Jump to search
(Created page with "''Occult Spell, Illusory, Dark Power, Conjuring 5'' '''APC:''' 10 '''SPC:''' 16 '''Range:''' Touch '''Components:''' Gesture, Verbal, Visual '''Duration:''' 1 hour Touch one willing creature (which can be yourself) throughout the conjuring of this Spell. That creature and all its clothes and items that it is wearing/carrying become completely pitch-black, except for its eyes and teeth. For the duration, the creature gains +10 to the Stealth and Intimidating skills....")
 
No edit summary
 
(3 intermediate revisions by 2 users not shown)
Line 1: Line 1:
''[[Occult]] Spell, Illusory, Dark Power, Conjuring 5''
__NOAUTOLINKS__
{| class="creature"
|+
|
== '''Silhouette''' ==
|-
| ''[[Occult]] Spell, Illusory, Dark Power, Conjuring 5''
|-
|'''APC:''' 10
|-
|'''SPC:''' 16
|-
|'''Range:''' Touch
|-
|'''Requires:''' Gesture, Verbal, Visual
|-
|'''Duration:''' 1 hour
|-
!Spell Description
|-
|Touch one willing creature throughout the conjuring of this spell. That creature and all its clothes and items that it is wearing/carrying become completely pitch-black, except for its eyes and teeth. For the duration, the creature gains +10 to the Stealth and Intimidating skills. This can exceed a skill’s normal cap of +20.
When you finish conjuring this spell, make a dark power roll.
|-
!Dark Power
|-
|Roll 1d20. If you roll a 5 or lower, then the spell’s appearance-altering effects become permanent. After the initial duration, the affected creature retains a +5 to its Stealth skill but does not retain any benefit to its Intimidating skill. Rather, whenever it makes a CHA check to interact with someone, it must roll 2d20 and take the lower.
When you cast this spell again, targeting a creature permanently affected by this spell’s dark power, the spell’s permanent effects are suspended for the duration. Furthermore, you may repeat the dark power roll; if you roll a 6 or higher, the spell’s permanent effects are not renewed.
|}


'''APC:''' 10
[[Occult Spells|[Back to Occult Spells]]]
 
'''SPC:''' 16
 
'''Range:''' Touch
 
'''Components:''' Gesture, Verbal, Visual
 
'''Duration:''' 1 hour
 
Touch one willing creature (which can be yourself) throughout the conjuring of this Spell. That creature and all its clothes and items that it is wearing/carrying become completely pitch-black, except for its eyes and teeth. For the duration, the creature gains +10 to the Stealth and Intimidating [[skills]]. This can exceed a skill’s normal cap of +20.
 
'''Dark Power:''' When you finish Conjuring this Spell, roll 1d20. If you roll a 5 or lower, then the spell’s appearance- altering effects become permanent. After the initial duration, the affected creature retains a +5 to its Stealth skill but does not retain any benefit to its Intimidating skill. Rather, whenever it makes a CHA check to interact with someone, it must roll 2d20 and use the lower.
 
When you cast this Spell again, targeting a creature permanently affected by this spell’s Dark Power, the Spell’s permanent effects are suspended for the duration. Furthermore, you may repeat the Dark Power roll; if you roll a 6 or higher, the Spell’s permanent effects are not renewed.

Latest revision as of 14:50, 1 August 2025

Silhouette

Occult Spell, Illusory, Dark Power, Conjuring 5
APC: 10
SPC: 16
Range: Touch
Requires: Gesture, Verbal, Visual
Duration: 1 hour
Spell Description
Touch one willing creature throughout the conjuring of this spell. That creature and all its clothes and items that it is wearing/carrying become completely pitch-black, except for its eyes and teeth. For the duration, the creature gains +10 to the Stealth and Intimidating skills. This can exceed a skill’s normal cap of +20.

When you finish conjuring this spell, make a dark power roll.

Dark Power
Roll 1d20. If you roll a 5 or lower, then the spell’s appearance-altering effects become permanent. After the initial duration, the affected creature retains a +5 to its Stealth skill but does not retain any benefit to its Intimidating skill. Rather, whenever it makes a CHA check to interact with someone, it must roll 2d20 and take the lower.

When you cast this spell again, targeting a creature permanently affected by this spell’s dark power, the spell’s permanent effects are suspended for the duration. Furthermore, you may repeat the dark power roll; if you roll a 6 or higher, the spell’s permanent effects are not renewed.

[Back to Occult Spells]