Cone of Decay: Difference between revisions
Jump to navigation
Jump to search
Spazztaztic (talk | contribs) No edit summary |
No edit summary |
||
| (One intermediate revision by the same user not shown) | |||
| Line 1: | Line 1: | ||
''[[Occult]] Spell, Necromancy, Incantation (2 AP; max 5 minutes)'' | __NOAUTOLINKS__ | ||
{| class="creature" | |||
'''APC:''' 5 | |+ | ||
| | |||
'''SPC:''' 40 | == '''Cone of Decay''' == | ||
|- | |||
'''Range:''' | | ''[[Occult]] Spell, Necromancy, Incantation (2 AP; max 5 minutes)'' | ||
|- | |||
''' | |'''APC:''' 5 | ||
|- | |||
'''Duration:''' Up to 5 minutes | |'''SPC:''' 40 | ||
|- | |||
All inanimate plant life in the | |'''Range:''' 40 ft cone | ||
|- | |||
'''Upcharge:''' +10 ft to the cone per +10 SP. | |'''Requires:''' Gesture, Verbal | ||
|- | |||
|'''Duration:''' Up to 5 minutes | |||
|- | |||
!Spell Description | |||
|- | |||
|All inanimate plant life in the cone immediately withers. If you incant the spell for its max duration, then all inanimate plant life in the area dies unless its trunk is larger than 30 ft in diameter, in which case it remains withered from malnutrition. When you cast this spell, and at the start of each of your turns while incanting, make a magic attack against the FORT of each creature in the area. On a hit, deal 3d10 necrotic damage. On a miss, deal 1⁄2 damage. If you move, either willingly or otherwise, while incanting this spell, the spell ends. | |||
|- | |||
!Spell Crit | |||
|- | |||
|On a crit, a creature also gains Fatigue. | |||
|- | |||
!Upcharge | |||
|- | |||
|'''Upcharge:''' +10 ft to the cone per +10 SP. | |||
|} | |||
[[Occult Spells|[Back to Occult Spells]]] | [[Occult Spells|[Back to Occult Spells]]] | ||
Latest revision as of 13:11, 1 August 2025
Cone of Decay |
| Occult Spell, Necromancy, Incantation (2 AP; max 5 minutes) |
| APC: 5 |
| SPC: 40 |
| Range: 40 ft cone |
| Requires: Gesture, Verbal |
| Duration: Up to 5 minutes |
| Spell Description |
|---|
| All inanimate plant life in the cone immediately withers. If you incant the spell for its max duration, then all inanimate plant life in the area dies unless its trunk is larger than 30 ft in diameter, in which case it remains withered from malnutrition. When you cast this spell, and at the start of each of your turns while incanting, make a magic attack against the FORT of each creature in the area. On a hit, deal 3d10 necrotic damage. On a miss, deal 1⁄2 damage. If you move, either willingly or otherwise, while incanting this spell, the spell ends. |
| Spell Crit |
| On a crit, a creature also gains Fatigue. |
| Upcharge |
| Upcharge: +10 ft to the cone per +10 SP. |