Eldritch Orb: Difference between revisions
Jump to navigation
Jump to search
(Edited "Chant," to "Occult Chant," to fit with the correct format for Occult Magic. Anyone with access might want to add this change to the Errata and Changelog.) |
No edit summary |
||
| (3 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
''Occult Chant, | __NOAUTOLINKS__ | ||
{| class="creature" | |||
|+ | |||
| | |||
== '''Eldritch Orb''' == | |||
|- | |||
| ''[[Occult]]'' ''Chant, Evoking'' | |||
|- | |||
|'''APC:''' 3 | |||
|- | |||
|'''Range:''' 80 ft | |||
|- | |||
|'''Requires:''' Gesture, Visual | |||
|- | |||
|'''Duration:''' Instantaneous | |||
|- | |||
!Spell Description | |||
|- | |||
|Make a magic attack against a creature’s AR. On a hit, deal 1d8 necrotic damage. | |||
|- | |||
!Occult Power | |||
|- | |||
|This chant gets stronger when you have higher Occult Power: | |||
'''Occult Power 4:''' +20 ft range. | |||
''' | '''Occult Power 7:''' +20 ft range. | ||
''' | '''Occult Power 13:''' The chant creates two beams; make two separate attack and damage rolls. This can target the same or different creatures within range. | ||
''' | '''Occult Power 19:''' +40 ft range. | ||
'''Occult Power 23:''' The chant creates three beams; make a third attack and damage roll. | |||
|} | |||
[[Occult Spells|[Back to Occult Spells]]] | [[Occult Spells|[Back to Occult Spells]]] | ||
Latest revision as of 11:04, 1 August 2025
Eldritch Orb |
| Occult Chant, Evoking |
| APC: 3 |
| Range: 80 ft |
| Requires: Gesture, Visual |
| Duration: Instantaneous |
| Spell Description |
|---|
| Make a magic attack against a creature’s AR. On a hit, deal 1d8 necrotic damage. |
| Occult Power |
| This chant gets stronger when you have higher Occult Power:
Occult Power 4: +20 ft range. Occult Power 7: +20 ft range. Occult Power 13: The chant creates two beams; make two separate attack and damage rolls. This can target the same or different creatures within range. Occult Power 19: +40 ft range. Occult Power 23: The chant creates three beams; make a third attack and damage roll. |