Cultic Revenge: Difference between revisions
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Spazztaztic (talk | contribs) (Created page with "''Occult Chant, Enchanting, Charm'' '''APC:''' 1 '''Range:''' 20 ft '''Requires:''' Verbal, Visual, Line of Sight '''Duration:''' 1 Round (end of target’s turn) You or an allied creature of your choice within range deals +2 damage on all attacks for the duration, or +4 if Bloodied. This chant gets stronger when you have higher Occult Power: '''Occult 4:''' +20 ft range. '''Occult 7:''' +1 additional damage, or +2 additional damage if Bloodied. '''Occult 13:''...") |
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''[[Occult]] Chant, Enchanting, Charm'' | __NOAUTOLINKS__ | ||
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== '''Cultic Revenge''' == | |||
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| ''[[Occult]] Chant, Enchanting, Charm'' | |||
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|'''APC:''' 1 | |||
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|'''Range:''' 20 ft | |||
|- | |||
|'''Requires:''' Verbal, Visual, Line of Sight | |||
|- | |||
|'''Duration:''' 1 round | |||
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!Spell Description | |||
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|You or an allied creature of your choice within range deals +2 damage on all attacks, or +4 if Bloodied. This effect lasts until the end of the target creature’s next turn. | |||
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!Occult Power | |||
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|This chant gets stronger when you have higher Occult Power: | |||
'''Occult Power 4:''' +20 ft range. | |||
''' | '''Occult Power 7:''' +1 damage, or +2 additional damage if Bloodied. | ||
''' | '''Occult Power 13:''' +20 ft range. | ||
''' | '''Occult Power 19:''' +1 damage, or +2 additional damage if Bloodied. | ||
''' | '''Occult Power 23:''' +1 damage, or +2 additional damage if Bloodied. | ||
|} | |||
[[Occult Spells|[Back to Occult Spells]]] | |||
Latest revision as of 11:03, 1 August 2025
Cultic Revenge |
| Occult Chant, Enchanting, Charm |
| APC: 1 |
| Range: 20 ft |
| Requires: Verbal, Visual, Line of Sight |
| Duration: 1 round |
| Spell Description |
|---|
| You or an allied creature of your choice within range deals +2 damage on all attacks, or +4 if Bloodied. This effect lasts until the end of the target creature’s next turn. |
| Occult Power |
| This chant gets stronger when you have higher Occult Power:
Occult Power 4: +20 ft range. Occult Power 7: +1 damage, or +2 additional damage if Bloodied. Occult Power 13: +20 ft range. Occult Power 19: +1 damage, or +2 additional damage if Bloodied. Occult Power 23: +1 damage, or +2 additional damage if Bloodied. |