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[[Creature List|[Back to creatures]]] | [[Creature List|[Back to creatures]]] | ||
Birds come in a tremendous variety of shapes, sizes, and coloration. Some have superstitions associated with them, such as being omens of good luck or a bountiful harvest. Others are trained to help hunters track prey, and carrion birds are known to circle dead or [[dying]] prey like a menacing omen. | |||
{| class="creature" | {| class="creature" | ||
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=== Dire Vulture === | === Dire Vulture === | ||
|- | |- | ||
| colspan="6" |''Monster Level:4'' | | colspan="6" |''Monster Level: 4'' | ||
|- | |- | ||
| colspan="6" |''Large | | colspan="6" |''Large. [[Giant]], Beast'' | ||
|- | |- | ||
! | !STR | ||
!DEX | !DEX | ||
!END | !END | ||
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| colspan="3" | | | colspan="3" | | ||
|- | |- | ||
| colspan=" | | colspan="6" |'''[[Skills]]''' (AWR) Perceiving +3, Tracking +5 | ||
|- | |- | ||
! colspan="6" |Features | ! colspan="6" |Features | ||
|- | |- | ||
| colspan="6" |'''Death Sense.''' The Vulture has TA against Bloodied targets, and an additional TA against targets with 0 HP. | | colspan="6" |'''Death Sense.''' The Dire Vulture has TA against Bloodied targets, and an additional TA against targets with 0 HP. | ||
'''Drawn to Death.''' The Vulture doubles its Tracking skill when trying to find or follow a Bloodied target. | '''Drawn to Death.''' The Dire Vulture doubles its Tracking skill when trying to find or follow a Bloodied target. | ||
|- | |- | ||
! colspan="6" |[[Actions]] | ! colspan="6" |[[Actions]] | ||
|- | |- | ||
| colspan="6" | | | colspan="6" | | ||
==== ''The | ==== ''The Dire Vulture can '''MOVE''' take '''ONE''' of the following actions.'' ==== | ||
|- | |- | ||
| colspan="6" |'''Move.''' The Eagle can move up to its speed. | | colspan="6" |'''Move.''' The Eagle can move up to its speed. | ||
'''Talons.''' ''Reach | '''Talons.''' ''Reach 5 ft, Natural Weapon''. +3 vs ANT. '''Hit:''' 8 (2d4+3) sharp and the creature is Grappled if it is Small or smaller. | ||
'''Rattling Caw.''' ''Ranged | '''Rattling Caw.''' ''Ranged 30 ft Natural Weapon.'' +1 vs WILL. '''Hit:''' 3 (1d4+1) sonic and the creature is Frightened until the end of its next turn. | ||
|- | |- | ||
! colspan="6" |Reactions | ! colspan="6" |Reactions | ||
|- | |- | ||
| colspan="6" |'''Peck (1/Round).''' When a Bloodied creature enters the reach of the Vulture’s Talons, it may make a special Peck attack. ''Reach | | colspan="6" |'''Peck (1/Round).''' When a Bloodied creature enters the reach of the Dire Vulture’s Talons, it may make a special Peck attack. ''Reach 5 ft, Natural Weapon''. +3 vs REF. '''Hit:''' 6 (1d6+3) sharp. | ||
|} | |} | ||
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