Vampspider: Difference between revisions
(Created page with "__NOAUTOLINKS__ ''Source: Harker's Guide to Vampire Hunting'' Another variety of vampires descended from Lilith on the plane of Shadowcroft, these creatures display a strong affinity with spiders, rather than bats. They command spiders and arachnid-based abilities to great effect in combat, and if a hero stumbles into a vampspider’s lair, the vampspider will toy with the poor creature at length before delivering a paralyzing blow. {| class="creature" |+ ! colspan="6"...") |
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Revision as of 17:57, 19 February 2025
Source: Harker's Guide to Vampire Hunting
Another variety of vampires descended from Lilith on the plane of Shadowcroft, these creatures display a strong affinity with spiders, rather than bats. They command spiders and arachnid-based abilities to great effect in combat, and if a hero stumbles into a vampspider’s lair, the vampspider will toy with the poor creature at length before delivering a paralyzing blow.
| Vampspider | |||||
|---|---|---|---|---|---|
| Monster Level: 22 | |||||
| Medium. Abominable Undead Eldritch Shapechanger | |||||
| STR | DEX | END | AWR | INT | CHA |
| 2 | 6 | 3 | 4 | 4 | 7 |
| Ref: 16 | Fort: 13 | Ant: 14 | Log: 14 | Will: 17 | |
| Armor Rating 16 | Resist Occult 5 Immune Necrotic | ||||
| Hit Points 230 | Vulnerable Radiant 2 DR 5/Silvered or Magical Weapons | ||||
| Speed 40 ft, Climb 40 ft | Senses Darkvision 300 ft | ||||
| Skills (DEX) Sneaking +20; (CHA) Intimidating +12 | Traits Iron Will, Steel Mind, Regen 2 | ||||
| Features | |||||
| Vampirism. The Vampspider follows the Ancerran, Croftian, or Draculean vampire template.
Web Walk. The Vampspider may move along webbing as though it were a solid, non-sticky surface. It is aware of all creatures touching a web connected to the web that it is touching. Aranea Caster. The Vampspider can innately cast the Eight Eyes of Sight and Exoskeleton primal invocations on itself at will. Using CHA, it can also cast the following primal and occult chants and spells.
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| Actions | |||||
On each of Vampspider’s turns, it may take one of the following sets of actions.
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| Tier 1 Actions | |||||
| Move. The Vampspider can move up to its speed.
Claws. Reach 5 ft Natural Weapon. +6 vs AR. Hit: 10 (1d8+6) sharp. Charm. Ranged 20 ft Natural Weapon. +7 vs WILL. Hit: The target is Charmed by the Vampspider until the start of the Vampspider’s next turn. Shapechanger (3/Rest). The Vampspider assumes the form of a Dire Spider or a house spider (which has no attacks, has 0 STR, DEX, and END, has a walking speed and climb speed of 15 ft, and is Fine, capable of slipping through cracks as small as 0.5 inches). It retains its HP, AR, and mental attributes, but otherwise uses the relevant creature’s stats. The Vampspider may return to its normal form by spending one action. Lesser Aranea. The Vampspider may cast one of its At Will spells. | |||||
| Tier 2 Actions | |||||
| Blood Drain. This attack automatically hits targets Charmed or Enthralled by the Vampspider. Reach 5 ft Natural Weapon. +6 vs ANT. Hit: 15 (2d10+4) necrotic, and the Vampspider regains HP equal to the damage it dealt.
Enthrall (1/Recoup). Ranged 20 ft Natural Weapon. +7 vs WILL. Hit: The target is Enthralled by the Vampspider for 8 hours. Whenever it deals damage to one of its allies or takes damage, it may make a DC 16 CHA check; on a success, it ends the Enthralled condition. A creature that was Enthralled by the Vampspider and is no longer Enthralled is Immune to this attack and the Vampspider’s Charm attack for the next 24 hours. Frighten (Recharge 4-6). 20 ft Radius Natural Weapon. +6 vs WILL of each creature in the radius. Hit: The creature is Frightened until the end of its next turn. Creatures of the Night (1/Recoup). The Vampspider summons 2 (1d4) Swarms of Spiders. These swarms are friendly towards the Vampspider, obey its mental commands, and take their turn immediately after it in Initiative. Spider Aura (1/Recoup). The Vampspider summons thousands of spiders that swarm around it in a 15 ft radius. Creatures that enter the radius are Demoralized, Slowed, and Shaken. The Vampspider has +1 TA on attacks against targets in the aura. The aura lasts for 10 minutes or until the Vampspider dismisses it. Greater Aranea. The Vampspider may cast one of its expendable spells. | |||||
| Reactions | |||||
| Exploit (1/Turn). The Vampspider may Exploit. If it hits, the creature is Suppressed until the end of its current turn as webbing sticks it in place. | |||||