Hellspawn Buzzer: Difference between revisions
(Created page with "__NOAUTOLINKS__ ''Source: Harker's Guide to Vampire Hunting'' When a fiendish spirit is pulled out of Hell and forcibly bound into the corporeal form of a corpse, the ensuing result is a hellspawn, a creature of hideous proportions that resembles a humanoid with monstrous characteristics. No two hellspawn are exactly the same, but they can broadly be sorted into different categories based on their outward appearance and function. Typically, hellspawn are created by hel...") |
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''Source: Harker's Guide to Vampire Hunting'' | ''Source: Harker's Guide to Vampire Hunting'' | ||
Latest revision as of 19:58, 17 February 2025
Source: Harker's Guide to Vampire Hunting
When a fiendish spirit is pulled out of Hell and forcibly bound into the corporeal form of a corpse, the ensuing result is a hellspawn, a creature of hideous proportions that resembles a humanoid with monstrous characteristics. No two hellspawn are exactly the same, but they can broadly be sorted into different categories based on their outward appearance and function. Typically, hellspawn are created by hellcrafters, occult magic users that specialize in the creation of these creatures.
Buzzer
Buzzers have insectoid features including wings, panoramic vision, and acidic spit. This makes them valuable aerial bombardment creatures.
| Hellspawn Buzzer | |||||
|---|---|---|---|---|---|
| Monster Level: 2 | |||||
| Medium. Undead Fiend Humanoid | |||||
| STR | DEX | END | AWR | INT | CHA |
| 2 | 2 | 2 | 0 | -2 | -2 |
| Ref: 12 | Fort: 12 | Ant: 10 | Log: 8 | Will: 8 | |
| Armor Rating 12 | Resist Corrosive 3 | ||||
| Hit Points 20 | Senses Darkvision 60 ft | ||||
| Speed 30 ft, Fly 15 ft | Traits Immutable | ||||
| Features | |||||
| Compounded Eyes. The Hellspawn Buzzer cannot be Surprised. | |||||
| Actions | |||||
On each of the Hellspawn Buzzer’s turns, it may take one of the following sets of actions.
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| Tier 1 Actions | |||||
| Move. The Hellspawn Buzzer can move up to its speed.
Bite. Reach 5 ft Natural Weapon. +2 vs AR. Hit: 5 (1d6+2) sharp. Acid Spit. Ranged 20 ft Natural Weapon. +2 vs REF. Hit: 4 (1d4+2) corrosive. | |||||