Scarlet Sickness: Difference between revisions

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!Dark Power  
!Dark Power  
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|If you hit the creature, it gains the Scarlet Sickness disease. If you miss, then you gain the Scarlet Sickness disease instead.
|If you hit the creature, it gains the [[Scarlet Sickness (Disease)|Scarlet Sickness]] disease. If you miss, then you gain the Scarlet Sickness disease instead.
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[[Occult Spells|[Back to Occult Spells]]]
[[Occult Spells|[Back to Occult Spells]]]

Revision as of 14:30, 7 December 2024

Scarlet Sickness

Occult Ritual, Necromancy, Dark Power
Prerequisites: Occult Power 23
Casting Time: 24 hours
Range: 5 miles
Materials: A rotten corpse, a slaughtered animal, and a gallon of fresh humanoid blood
Recharge: 1 week
Spell Description
Make a magic attack against a creature of your choice within 5 miles of you, targeting their FORT.

Your magic attack gains a modifier based on how familiar you are with the creature:

  • Have never met it: -20
  • Have met it more than a month ago: -15
  • Have met it in the last month: -10
  • Have met it in the last week: -5
  • Have met it in the last 24 hours: -2
  • Are currently in its presence: +0

Your magic attack also gains a modifier based on whetheryou have any of the creature’s personal effects:

  • None: -5
  • Personal effect like clothing or a trinket: -0
  • Physical part of the creature, such as hair, teeth, or a finger: +5
  • You have the creature itself: +10
Dark Power
If you hit the creature, it gains the Scarlet Sickness disease. If you miss, then you gain the Scarlet Sickness disease instead.

[Back to Occult Spells]