Scarlet Sickness: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Add link to disease) Tags: Mobile edit Mobile web edit Visual edit |
||
| Line 38: | Line 38: | ||
!Dark Power | !Dark Power | ||
|- | |- | ||
|If you hit the creature, it gains the Scarlet Sickness disease. If you miss, then you gain the Scarlet Sickness disease instead. | |If you hit the creature, it gains the [[Scarlet Sickness (Disease)|Scarlet Sickness]] disease. If you miss, then you gain the Scarlet Sickness disease instead. | ||
|} | |} | ||
[[Occult Spells|[Back to Occult Spells]]] | [[Occult Spells|[Back to Occult Spells]]] | ||
Revision as of 14:30, 7 December 2024
Scarlet Sickness |
| Occult Ritual, Necromancy, Dark Power |
| Prerequisites: Occult Power 23 |
| Casting Time: 24 hours |
| Range: 5 miles |
| Materials: A rotten corpse, a slaughtered animal, and a gallon of fresh humanoid blood |
| Recharge: 1 week |
| Spell Description |
|---|
| Make a magic attack against a creature of your choice within 5 miles of you, targeting their FORT.
Your magic attack gains a modifier based on how familiar you are with the creature:
Your magic attack also gains a modifier based on whetheryou have any of the creature’s personal effects:
|
| Dark Power |
| If you hit the creature, it gains the Scarlet Sickness disease. If you miss, then you gain the Scarlet Sickness disease instead. |