Curse of Trembling: Difference between revisions
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* Are currently in its presence: +0 | * Are currently in its presence: +0 | ||
Your magic attack also gains a modifier based on | Your magic attack also gains a modifier based on whether you have any of the creature’s personal effects: | ||
* None: -5 | * None: -5 | ||
Revision as of 03:34, 24 September 2024
Curse of Trembling |
| Occult Ritual, Necromancy, Curse, Dark Power |
| Prerequisites: Occult Power 7 |
| Casting Time: 1 hour |
| Range: Indefinite |
| Recharge: 1 week |
| Duration: 1 week |
| Spell Description |
|---|
| If you have not cast this curse in the last 7 days, you may make a magic attack against a creature of your choice on the same plane of existence as you, targeting their FORT.
Your magic attack gains a modifier based on how familiar you are with the creature:
Your magic attack also gains a modifier based on whether you have any of the creature’s personal effects:
If you hit the creature, it is afflicted by your Curse of Trembling. For the extent of the curse, it is Shaken. It cannot remove this Shaken condition by any means other than spells, chants, and/or invocations from the Primal and/ or Psionic source of magic. Such magic will suppress the effects for the duration of the spell, chant, or invocation, after which point this curse resumes. The exceptions are Lesser Restoration and Greater Restoration. Lesser Restoration can remove this curse if the caster succeeds on a magic roll against a DC of your Magic Attribute +10. The creature attempting this rolls 2d20, using the lower result. Greater Restoration and similar magic can remove this curse automatically. |
| Dark Power |
| If your ritual misses the target creature, it afflicts you instead. |